diff --git a/src/abilities/gun.rs b/src/abilities/gun.rs index 50ff525..f01598e 100644 --- a/src/abilities/gun.rs +++ b/src/abilities/gun.rs @@ -1,4 +1,4 @@ -use super::{Projectile, TriggerState}; +use super::{Projectile, TriggerGun}; use crate::{ GameState, aim::AimState, @@ -50,77 +50,60 @@ fn setup(mut commands: Commands, assets: Res, mut sprite_params: Spr } fn on_trigger_state( - trigger: Trigger, + trigger: Trigger, mut commands: Commands, aim: Res, - player_rot: Query<&Transform, With>, - player: Query<(&Transform, &Player)>, target_transform: Query<&Transform, (Without, Without)>, time: Res