windows ci and cd (#21)
This commit is contained in:
@@ -1,12 +1,10 @@
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name: ci_release
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name: archive_release_steamos
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on:
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on:
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workflow_dispatch: # Enables manual triggers
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workflow_dispatch: # Enables manual triggers
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push:
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branches: ["master"]
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jobs:
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jobs:
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release:
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steamos:
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runs-on: [self-hosted, linux]
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runs-on: [self-hosted, linux]
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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42
.github/workflows/archive_win.yml
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42
.github/workflows/archive_win.yml
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@@ -0,0 +1,42 @@
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name: archive_win
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on:
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workflow_dispatch: # Enables manual triggers
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jobs:
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win:
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runs-on: [self-hosted, linux]
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steps:
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- uses: actions/checkout@v4
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- uses: cargo-bins/cargo-binstall@main
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- uses: extractions/setup-just@v1
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- uses: dtolnay/rust-toolchain@master
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with:
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toolchain: stable
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components: llvm-tools-preview
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targets: x86_64-pc-windows-msvc
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- name: Configure Cargo (Windows)
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run: |
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which cargo-xwin || cargo install --locked cargo-xwin
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- name: "Install and cache dependencies (Windows)"
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uses: awalsh128/cache-apt-pkgs-action@latest
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with:
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packages: lld clang cmake ninja-build
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version: 1.0
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- name: Build binaries (Windows)
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run: |
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cargo xwin build --locked --release --target=x86_64-pc-windows-msvc
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- name: Archive
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run: |
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ls -lisa target/x86_64-pc-windows-msvc/release/
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cp target/x86_64-pc-windows-msvc/release/hedz_reloaded.exe hedz_reloaded.exe
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tar -czf win.tar.gz hedz_reloaded.exe
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- uses: actions/upload-artifact@v4
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with:
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name: win.tar.gz
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path: ./win.tar.gz
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56
.github/workflows/steam_alpha.yml
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56
.github/workflows/steam_alpha.yml
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@@ -168,3 +168,59 @@ jobs:
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with:
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with:
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webhook_url: ${{ secrets.DISCORD_WEBHOOK }}
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webhook_url: ${{ secrets.DISCORD_WEBHOOK }}
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message: New steamos release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`]
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message: New steamos release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`]
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steam-windows:
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runs-on: [self-hosted, linux]
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steps:
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- uses: actions/checkout@v4
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- uses: cargo-bins/cargo-binstall@main
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- uses: extractions/setup-just@v1
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- uses: dtolnay/rust-toolchain@master
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with:
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toolchain: stable
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components: llvm-tools-preview
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targets: x86_64-pc-windows-msvc
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- name: Configure Cargo (Windows)
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run: |
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which cargo-xwin || cargo install --locked cargo-xwin
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- name: "Install and cache dependencies (Windows)"
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uses: awalsh128/cache-apt-pkgs-action@latest
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with:
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packages: lld clang cmake ninja-build
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version: 1.0
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- name: Build binaries (Windows)
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run: |
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cargo xwin build --locked --release --target=x86_64-pc-windows-msvc
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- name: Move binary
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run: |
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ls -lisa target/x86_64-pc-windows-msvc/release/
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cp target/x86_64-pc-windows-msvc/release/hedz_reloaded.exe build/win/hedz_reloaded.exe
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- uses: ./.github/actions/steamcmd
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with:
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config: ${{ secrets.STEAM_CONFIG_VDF_BASE64 }}
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- name: Steam deploy
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env:
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# needs to be fully qualified path for steamcmd to find it
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DEPOT: ${{ github.workspace }}/build/steamos/scripts/hz_win.vdf
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STEAM_USR: ${{ secrets.STEAM_USR }}
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run: |
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cd build/steamos
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~/Steam/steamcmd.sh +login $STEAM_USR +run_app_build $DEPOT +quit
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- name: Set outputs
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id: vars
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run: |
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echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
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echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT
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- name: Discord notification
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uses: appleboy/discord-action@v1.2.0
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with:
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webhook_url: ${{ secrets.DISCORD_WEBHOOK }}
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message: New windows release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`]
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@@ -21,3 +21,6 @@ build:
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steam_macos:
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steam_macos:
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cd ../macos && just build-app
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cd ../macos && just build-app
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./builder_osx/steamcmd +login $STEAM_USR +run_app_build ../scripts/hz_macos.vdf +quit
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./builder_osx/steamcmd +login $STEAM_USR +run_app_build ../scripts/hz_macos.vdf +quit
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steam_win:
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./builder_osx/steamcmd +login $STEAM_USR +run_app_build ../scripts/hz_win.vdf +quit
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30
build/steamos/scripts/hz_win.vdf
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30
build/steamos/scripts/hz_win.vdf
Normal file
@@ -0,0 +1,30 @@
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"AppBuild"
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{
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"AppID" "1603000" // your AppID
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"Desc" "win build"
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"verbose" "1" // spew more build details in console
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"SetLive" "alpha"
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"ContentRoot" "../../" // root content folder, relative to location of this file
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"BuildOutput" "../output" // build output folder for build logs and build cache files
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"Depots"
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{
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"1603003"
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{
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"FileMapping"
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{
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"LocalPath" "../assets/*" // all files from contentroot folder
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"DepotPath" "./assets" // mapped into the root of the depot
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"recursive" "1" // include all subfolders
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}
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"FileMapping"
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{
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"LocalPath" "win/*"
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"DepotPath" "."
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"recursive" "1"
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}
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}
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}
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}
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BIN
build/win/steam_api64.dll
Normal file
BIN
build/win/steam_api64.dll
Normal file
Binary file not shown.
BIN
build/win/steam_api64.lib
Normal file
BIN
build/win/steam_api64.lib
Normal file
Binary file not shown.
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