upgrade and scaling hack removal
This commit is contained in:
@@ -33,7 +33,7 @@
|
||||
"hedz.fgd"
|
||||
],
|
||||
"defaultcolor": "0.6 0.6 0.6 1",
|
||||
"scale": {{ scale == undefined -> 1, scale }},
|
||||
"scale": {{ scale == undefined -> 39.37008, scale }},
|
||||
"setDefaultProperties": false
|
||||
},
|
||||
"tags": {
|
||||
|
||||
@@ -56,9 +56,8 @@
|
||||
NOTE: Changing to 2, for example, will cause the bmodel to initially be solid black. You’ll need to add minlight or lights with _light_channel_mask 2."
|
||||
]
|
||||
|
||||
@PointClass base(transform) model({ "path": "models/spawn.glb", "scale": scale }) = spawn_point
|
||||
@PointClass base(transform) model({ "path": "models/spawn.glb" }) = spawn_point
|
||||
[
|
||||
scale(float) : "scale" : "0" : ""
|
||||
]
|
||||
|
||||
@BaseClass = transform
|
||||
|
||||
Reference in New Issue
Block a user