Throw projectile (#19)
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@@ -19,6 +19,11 @@ pub struct AudioAssets {
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#[asset(path = "sfx/ui/selection.ogg")]
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pub selection: Handle<AudioSource>,
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#[asset(path = "sfx/abilities/throw.ogg")]
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pub throw: Handle<AudioSource>,
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#[asset(path = "sfx/abilities/throw-explosion.ogg")]
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pub throw_explosion: Handle<AudioSource>,
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#[asset(path = "sfx/ui/backpack_open.ogg")]
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pub backpack_open: Handle<AudioSource>,
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#[asset(path = "sfx/ui/backpack_close.ogg")]
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@@ -62,6 +67,9 @@ pub struct GameAssets {
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#[asset(path = "models/cash.glb#Scene0")]
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pub mesh_cash: Handle<Scene>,
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#[asset(path = "models/head_misc/molotov_cocktail.glb#Scene0")]
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pub molotov: Handle<Scene>,
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#[asset(path = "models/alien_naked.glb#Scene0")]
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pub mesh_alien: Handle<Scene>,
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