Stephan/hez 2 npc should loose head if 0 health (#34)
This commit is contained in:
@@ -11,6 +11,7 @@ mod cutscene;
|
||||
mod debug;
|
||||
mod gates;
|
||||
mod head;
|
||||
mod head_drop;
|
||||
mod heads;
|
||||
mod heads_database;
|
||||
mod hitpoints;
|
||||
@@ -151,6 +152,7 @@ fn main() {
|
||||
app.add_plugins(debug::plugin);
|
||||
app.add_plugins(utils::observers::plugin);
|
||||
app.add_plugins(water::plugin);
|
||||
app.add_plugins(head_drop::plugin);
|
||||
|
||||
app.init_state::<GameState>();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user