can use shoot pose
This commit is contained in:
@@ -53,6 +53,7 @@ pub fn reset_upon_switch(
|
||||
#[derive(Resource, Default)]
|
||||
pub struct PlayerMovement {
|
||||
pub any_direction: bool,
|
||||
pub shooting: bool,
|
||||
}
|
||||
|
||||
/// A marker component indicating that an entity is using a character controller.
|
||||
|
||||
Reference in New Issue
Block a user