can use shoot pose

This commit is contained in:
2025-05-10 00:19:58 +02:00
parent 07c4c43b6c
commit 334eacfd1c
8 changed files with 48 additions and 10 deletions

View File

@@ -53,6 +53,7 @@ pub fn reset_upon_switch(
#[derive(Resource, Default)]
pub struct PlayerMovement {
pub any_direction: bool,
pub shooting: bool,
}
/// A marker component indicating that an entity is using a character controller.