update happy_feet (#58)
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@@ -215,6 +215,7 @@ const RUNNING_MOVEMENT_CONFIG: MovementConfig = MovementConfig {
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max_distance: 0.2,
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snap_to_surface: true,
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up_direction: Dir3::Y,
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max_iterations: 2,
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},
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gravity: CharacterGravity(Some(vec3(0.0, -60.0, 0.0))),
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friction: GroundFriction(10.0),
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@@ -241,6 +242,7 @@ const FLYING_MOVEMENT_CONFIG: MovementConfig = MovementConfig {
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max_distance: -1.0,
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snap_to_surface: false,
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up_direction: Dir3::Y,
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max_iterations: 2,
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},
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gravity: CharacterGravity(Some(Vec3::ZERO)),
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friction: GroundFriction(0.0),
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