add physics

This commit is contained in:
2025-02-27 21:06:51 +01:00
parent 4cb6481a2f
commit 516ff8a979
4 changed files with 383 additions and 26 deletions

View File

@@ -56,11 +56,6 @@
NOTE: Changing to 2, for example, will cause the bmodel to initially be solid black. Youll need to add minlight or lights with _light_channel_mask 2."
]
@SolidClass = my_base_class
[
my_value(integer) : "my_value" : 0 : "MY AWESOME VALUE!!"
]
@PointClass base(transform) model({ "path": "models/spawn.glb", "scale": scale }) = spawn_point
[
scale(float) : "scale" : "0" : ""