Head select (#4)

This commit is contained in:
extrawurst
2025-03-07 13:22:11 +01:00
committed by GitHub
parent 323e644ff4
commit 76e565e567
20 changed files with 252 additions and 8 deletions

163
src/heads_ui.rs Normal file
View File

@@ -0,0 +1,163 @@
use bevy::prelude::*;
#[derive(Component, Default)]
struct HeadSelector(pub usize);
#[derive(Component, Default)]
struct HeadImage(pub usize);
#[derive(Resource, Default)]
struct HeadsImages {
heads: Vec<Handle<Image>>,
}
#[derive(Resource, Default)]
struct ActiveHeads {
heads: [Option<usize>; 5],
current_slot: usize,
}
#[derive(Event)]
pub struct HeadChanged(pub usize);
pub fn plugin(app: &mut App) {
app.add_systems(Startup, setup);
app.add_systems(Update, (update, toggle_heads));
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
let bg = asset_server.load("ui/head_bg.png");
let regular = asset_server.load("ui/head_regular.png");
let selector = asset_server.load("ui/selector.png");
commands
.spawn(Node {
position_type: PositionType::Absolute,
bottom: Val::Px(20.0),
right: Val::Px(100.0),
height: Val::Px(74.0),
..default()
})
.with_children(|parent| {
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 0);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 1);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 2);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 3);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 4);
});
let head_01 = asset_server.load("ui/heads/angry demonstrator.png");
let head_02 = asset_server.load("ui/heads/commando.png");
let head_03 = asset_server.load("ui/heads/goblin.png");
let head_04 = asset_server.load("ui/heads/highland hammer thrower.png");
let head_05 = asset_server.load("ui/heads/french legionaire.png");
commands.insert_resource(HeadsImages {
heads: vec![head_01, head_02, head_03, head_04, head_05],
});
commands.insert_resource(ActiveHeads {
heads: [Some(0), Some(1), Some(2), Some(3), Some(4)],
current_slot: 0,
});
}
fn spawn_head_ui(
parent: &mut ChildBuilder,
bg: Handle<Image>,
regular: Handle<Image>,
selector: Handle<Image>,
head: usize,
) {
parent
.spawn((Node {
position_type: PositionType::Relative,
justify_content: JustifyContent::Center,
width: Val::Px(74.0),
..default()
},))
.with_children(|parent| {
parent.spawn((
Node {
position_type: PositionType::Absolute,
top: Val::Px(-20.0),
..default()
},
Visibility::Hidden,
ImageNode::new(selector),
HeadSelector(head),
));
parent.spawn((
Node {
position_type: PositionType::Absolute,
..default()
},
ImageNode::new(bg),
));
parent.spawn((
Node {
position_type: PositionType::Absolute,
left: Val::Px(2.0),
right: Val::Px(2.0),
top: Val::Px(2.0),
bottom: Val::Px(2.0),
..default()
},
ImageNode::default(),
Visibility::Hidden,
HeadImage(head),
));
parent.spawn((
Node {
position_type: PositionType::Absolute,
..default()
},
ImageNode::new(regular),
));
});
}
fn update(
res: Res<ActiveHeads>,
heads_images: Res<HeadsImages>,
mut head_image: Query<(&HeadImage, &mut Visibility, &mut ImageNode), Without<HeadSelector>>,
mut head_selector: Query<(&HeadSelector, &mut Visibility), Without<HeadImage>>,
) {
if res.is_changed() {
for (HeadImage(head), mut vis, mut image) in head_image.iter_mut() {
if let Some(head) = res.heads[*head] {
*vis = Visibility::Visible;
image.image = heads_images.heads[head].clone();
} else {
*vis = Visibility::Hidden;
}
}
for (HeadSelector(head), mut vis) in head_selector.iter_mut() {
*vis = if *head == res.current_slot {
Visibility::Visible
} else {
Visibility::Hidden
};
}
}
}
fn toggle_heads(
mut commands: Commands,
mut res: ResMut<ActiveHeads>,
keys: Res<ButtonInput<KeyCode>>,
) {
let changed = if keys.just_pressed(KeyCode::KeyE) {
res.current_slot = (res.current_slot + 1) % 5;
true
} else if keys.just_pressed(KeyCode::KeyQ) {
res.current_slot = (res.current_slot + 4) % 5;
true
} else {
false
};
if changed {
commands.trigger(HeadChanged(res.heads[res.current_slot].unwrap()));
}
}