Head select (#4)
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@@ -68,7 +68,7 @@ impl EnemySpawn {
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Name::from("Enemy"),
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))
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.with_child((
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Transform::from_translation(Vec3::new(0., -0.6, 0.)),
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Transform::from_translation(Vec3::new(0., -0.6, 0.)).with_scale(Vec3::splat(1.5)),
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SceneRoot(mesh),
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));
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}
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