custom camera rig
* should not go into level geometry anymore
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@@ -14,7 +14,6 @@ nil = "0.14.0"
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bevy-inspector-egui = "0.29.1"
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bevy-tnua = "0.21.0"
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bevy-tnua-avian3d = "0.2.0"
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bevy_dolly = { version = "0.0.5", default-features = false }
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bevy_asset_loader = "0.22.0"
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bevy_sprite3d = "4.0.0"
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rand = "0.8.5"
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