Pause menu dummy (#54)
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@@ -1,6 +1,7 @@
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use super::{BackbackSwapEvent, Backpack, UiHeadState};
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use crate::{
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GameState, global_observer, heads::HeadsImages, loading_assets::UIAssets, sounds::PlaySound,
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GameState, HEDZ_GREEN, global_observer, heads::HeadsImages, loading_assets::UIAssets,
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sounds::PlaySound,
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};
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use bevy::{ecs::spawn::SpawnIter, prelude::*};
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@@ -96,7 +97,7 @@ fn setup(mut commands: Commands, assets: Res<UIAssets>) {
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font_size: 34.0,
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..default()
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},
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TextColor(Color::Srgba(Srgba::rgb(0., 1., 0.))),
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TextColor(HEDZ_GREEN.into()),
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TextLayout::new_with_justify(JustifyText::Center),
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Node {
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position_type: PositionType::Absolute,
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