head damage ui

This commit is contained in:
2025-03-16 13:32:34 +01:00
parent f3597dcf0b
commit 8335d5fab4
4 changed files with 52 additions and 13 deletions

View File

@@ -1,11 +1,17 @@
use bevy::prelude::*;
#[derive(Component, Default)]
#[derive(Component, Reflect, Default)]
#[reflect(Component)]
struct HeadSelector(pub usize);
#[derive(Component, Default)]
#[derive(Component, Reflect, Default)]
#[reflect(Component)]
struct HeadImage(pub usize);
#[derive(Component, Reflect, Default)]
#[reflect(Component)]
struct HeadDamage(pub usize);
#[derive(Resource, Default)]
struct HeadsImages {
heads: Vec<Handle<Image>>,
@@ -21,6 +27,7 @@ struct ActiveHeads {
pub struct HeadChanged(pub usize);
pub fn plugin(app: &mut App) {
app.register_type::<HeadDamage>();
app.add_systems(Startup, setup);
app.add_systems(Update, (update, toggle_heads));
}
@@ -28,6 +35,7 @@ pub fn plugin(app: &mut App) {
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
let bg = asset_server.load("ui/head_bg.png");
let regular = asset_server.load("ui/head_regular.png");
let damage = asset_server.load("ui/head_damage.png");
let selector = asset_server.load("ui/selector.png");
commands
@@ -39,11 +47,16 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
..default()
})
.with_children(|parent| {
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 0);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 1);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 2);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 3);
spawn_head_ui(parent, bg.clone(), regular.clone(), selector.clone(), 4);
for i in 0..5 {
spawn_head_ui(
parent,
bg.clone(),
regular.clone(),
selector.clone(),
damage.clone(),
i,
);
}
});
let head_01 = asset_server.load("ui/heads/angry demonstrator.png");
@@ -67,20 +80,25 @@ fn spawn_head_ui(
bg: Handle<Image>,
regular: Handle<Image>,
selector: Handle<Image>,
damage: Handle<Image>,
head: usize,
) {
const SIZE: f32 = 90.0;
const DAMAGE_SIZE: f32 = 74.0;
parent
.spawn((Node {
position_type: PositionType::Relative,
justify_content: JustifyContent::Center,
width: Val::Px(74.0),
align_items: AlignItems::Center,
width: Val::Px(SIZE),
..default()
},))
.with_children(|parent| {
parent.spawn((
Node {
position_type: PositionType::Absolute,
top: Val::Px(-20.0),
top: Val::Px(-30.0),
..default()
},
Visibility::Hidden,
@@ -97,10 +115,8 @@ fn spawn_head_ui(
parent.spawn((
Node {
position_type: PositionType::Absolute,
left: Val::Px(2.0),
right: Val::Px(2.0),
top: Val::Px(2.0),
bottom: Val::Px(2.0),
// width: Val::Px(66.0),
// height: Val::Px(66.0),
..default()
},
ImageNode::default(),
@@ -114,6 +130,29 @@ fn spawn_head_ui(
},
ImageNode::new(regular),
));
parent
.spawn((Node {
height: Val::Px(DAMAGE_SIZE),
width: Val::Px(DAMAGE_SIZE),
..default()
},))
.with_children(|parent| {
parent
.spawn((
HeadDamage(head),
Node {
position_type: PositionType::Absolute,
display: Display::Block,
overflow: Overflow::clip(),
top: Val::Px(0.),
left: Val::Px(0.),
right: Val::Px(0.),
height: Val::Percent(25.),
..default()
},
))
.with_child(ImageNode::new(damage));
});
});
}