cleanup since we allow this now on workspace level
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@@ -103,7 +103,6 @@ fn deadzone_square(v: Vec2, min: f32) -> Vec2 {
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}
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/// Collect gamepad inputs
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#[allow(clippy::too_many_arguments)]
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fn gamepad_controls(
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gamepads: Query<&Gamepad>,
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mut inputs: Single<&mut LocalInputs>,
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@@ -183,7 +182,6 @@ fn mouse_rotate(mut mouse: MessageReader<MouseMotion>, mut look_dir: ResMut<Look
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}
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/// Collect keyboard input
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#[allow(clippy::too_many_arguments)]
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fn keyboard_controls(
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keyboard: Res<ButtonInput<KeyCode>>,
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mouse: Res<ButtonInput<MouseButton>>,
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