fix clippy and check it on ci (#18)
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@@ -16,7 +16,7 @@ avian3d = { version = "0.2.1", default-features = false, features = [
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"parry-f32",
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"collider-from-mesh",
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"bevy_scene",
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"bevy_picking", # todo: Consider if this one is necessary
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"bevy_picking", # todo: Consider if this one is necessary
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"parallel",
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] }
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bevy = "0.15.3"
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@@ -27,3 +27,7 @@ bevy_sprite3d = "4.0.0"
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rand = "0.8.5"
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bevy-inspector-egui = { version = "0.30", optional = true }
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bevy_polyline = "0.11.0"
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[lints.clippy]
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too_many_arguments = "allow"
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type_complexity = "allow"
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