heads module

This commit is contained in:
2025-04-02 01:43:56 +08:00
parent 01e6e944d3
commit 9aaa015bd6
11 changed files with 36 additions and 33 deletions

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@@ -1,5 +1,5 @@
use super::{BackbackSwapEvent, Backpack, UiHeadState};
use crate::{GameState, heads_ui::HeadsImages, loading_assets::UIAssets, sounds::PlaySound};
use crate::{GameState, heads::HeadsImages, loading_assets::UIAssets, sounds::PlaySound};
use bevy::prelude::*;
static HEAD_SLOTS: usize = 5;

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@@ -3,7 +3,7 @@ mod ui_head_state;
use crate::{
GameState,
active_heads::{HEAD_COUNT, HeadState},
heads::{HEAD_COUNT, HeadState},
};
use bevy::prelude::*;

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@@ -1,7 +1,6 @@
use crate::heads::HeadState;
use bevy::prelude::*;
use crate::active_heads::HeadState;
#[derive(Clone, Copy, Debug, PartialEq, Reflect, Default)]
pub struct UiHeadState {
pub head: usize,