enemy can drop key
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@@ -67,6 +67,11 @@
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@PointClass base(transform) model({ "path": "models/alien_naked.glb" }) = enemy_spawn
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[
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head(string) : "head" : "" : ""
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has_key(choices) : "has_key" : "false" : "" =
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[
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"true" : "true"
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"false" : "false"
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]
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]
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@SolidClass base(transform, target) = movable
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