Animation sync (#60)

This commit is contained in:
PROMETHIA-27
2025-07-29 07:32:54 -04:00
committed by GitHub
parent 0bd3fb0e80
commit c650924d68
16 changed files with 136 additions and 98 deletions

View File

@@ -2,9 +2,9 @@ use super::{ControlState, ControllerSet};
use crate::{
GameState,
animation::AnimationFlags,
character::HasCharacterAnimations,
control::{controller_common::MovementSpeedFactor, controls::ControllerSettings},
player::PlayerBodyMesh,
utils::commands::IsServer,
};
use bevy::prelude::*;
use happy_feet::prelude::{Grounding, KinematicVelocity, MoveInput};
@@ -42,21 +42,19 @@ fn apply_controls(
&mut MoveInput,
&mut Grounding,
&mut KinematicVelocity,
&mut AnimationFlags,
&ControllerSettings,
&MovementSpeedFactor,
&HasCharacterAnimations,
)>,
rig_transform_q: Option<Single<&GlobalTransform, With<PlayerBodyMesh>>>,
mut anim_flags: Query<&mut AnimationFlags>,
is_server: Option<Res<IsServer>>,
) {
let Ok((mut move_input, mut grounding, mut velocity, settings, move_factor, has_anims)) =
let Ok((mut move_input, mut grounding, mut velocity, mut flags, settings, move_factor)) =
character.single_mut()
else {
return;
};
let mut flags = anim_flags.get_mut(*has_anims.collection()).unwrap();
let mut direction = -controls.move_dir.extend(0.0).xzy();
if let Some(ref rig_transform) = rig_transform_q {
@@ -72,8 +70,10 @@ fn apply_controls(
move_input.set(direction * move_factor.0);
if controls.jump && grounding.is_grounded() {
flags.jumping = true;
flags.just_jumped = true;
if is_server.is_some() {
flags.jumping = true;
flags.jump_count += 1;
}
happy_feet::movement::jump(settings.jump_force, &mut velocity, &mut grounding, Dir3::Y)
}
}