cutscene camera editor defined target

This commit is contained in:
2025-03-15 10:37:34 +01:00
parent 5ba25edbdf
commit ced4595f8b
4 changed files with 53 additions and 16 deletions

View File

@@ -56,6 +56,11 @@
NOTE: Changing to 2, for example, will cause the bmodel to initially be solid black. Youll need to add minlight or lights with _light_channel_mask 2."
]
@PointClass base(transform) = camera_target
[
targetname(string) : "targetname" : "" : ""
]
@PointClass base(transform) model({ "path": "models/cash.glb" }) = cash_spawn
[
]
@@ -64,7 +69,7 @@
[
]
@PointClass base(transform) = cutscene_camera
@PointClass base(transform, target) = cutscene_camera
[
name(string) : "name" : "" : ""
]