proper crate texture

named entity example
This commit is contained in:
2025-03-01 00:49:28 +01:00
parent 88f787d41e
commit d463d5d146
4 changed files with 231 additions and 169 deletions

View File

@@ -14,6 +14,13 @@ use bevy_trenchbroom::prelude::*;
#[geometry(GeometryProvider::new().convex_collider().smooth_by_default_angle().render())]
pub struct Worldspawn;
#[derive(SolidClass, Component, Reflect, Default)]
#[reflect(Component)]
#[geometry(GeometryProvider::new().convex_collider().smooth_by_default_angle().render())]
pub struct NamedEntity {
pub name: String,
}
#[derive(Resource, Reflect, Debug)]
#[reflect(Resource)]
struct DebugVisuals {