refactor heads-db and added plane controls
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@@ -4,7 +4,7 @@ mod target_ui;
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use crate::{
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GameState,
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head::ActiveHead,
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head_asset::HeadsDatabase,
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heads_database::HeadsDatabase,
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physics_layers::GameLayer,
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player::{Player, PlayerBodyMesh},
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tb_entities::EnemySpawn,
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