refactor heads-db and added plane controls

This commit is contained in:
2025-04-12 16:19:14 +02:00
parent fb9d7c78fe
commit dab4ea0656
10 changed files with 19 additions and 10 deletions

View File

@@ -11,8 +11,8 @@ mod cutscene;
mod debug;
mod gates;
mod head;
mod head_asset;
mod heads;
mod heads_database;
mod hitpoints;
mod keys;
mod loading_assets;
@@ -42,7 +42,7 @@ use bevy_trenchbroom::prelude::*;
use bevy_ui_gradients::UiGradientsPlugin;
use camera::MainCamera;
use control::controller::CharacterControllerPlugin;
use head_asset::HeadDatabaseAsset;
use heads_database::HeadDatabaseAsset;
use loading_assets::AudioAssets;
use std::io::{Read, Write};
use utils::{billboards, sprite_3d_animation, squish_animation};