refactor heads-db and added plane controls
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@@ -9,8 +9,8 @@ use crate::{
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},
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global_observer,
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head::ActiveHead,
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head_asset::HeadsDatabase,
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heads::HeadChanged,
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heads_database::HeadsDatabase,
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hitpoints::Hitpoints,
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loading_assets::GameAssets,
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physics_layers::GameLayer,
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