single global observers root node (#25)

plus auto name observer macro `global_observer`
This commit is contained in:
extrawurst
2025-04-07 18:22:29 +02:00
committed by GitHub
parent 92da1587ba
commit ddc57ec1e8
17 changed files with 94 additions and 37 deletions

View File

@@ -4,6 +4,7 @@ use crate::{
GameState,
abilities::HeadAbility,
backpack::{BackbackSwapEvent, Backpack},
global_observer,
hitpoints::Hitpoints,
player::{Player, head_id_to_str},
sounds::PlaySound,
@@ -133,8 +134,8 @@ pub fn plugin(app: &mut App) {
(reload, sync_hp).run_if(in_state(GameState::Playing)),
);
app.add_observer(on_select_active_head);
app.add_observer(on_swap_backpack);
global_observer!(app, on_select_active_head);
global_observer!(app, on_swap_backpack);
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {