diff --git a/src/player.rs b/src/player.rs index 90b0252..476e837 100644 --- a/src/player.rs +++ b/src/player.rs @@ -187,7 +187,7 @@ fn apply_controls( controller.basis(TnuaBuiltinWalk { // The `desired_velocity` determines how the character will move. - desired_velocity: direction.normalize_or_zero() * 8.0, + desired_velocity: direction.normalize_or_zero() * 10.0, // The `float_height` must be greater (even if by little) from the distance between the // character's center and the lowest point of its collider. float_height: 3.0,