cutscene cam movement animation
This commit is contained in:
@@ -24,7 +24,7 @@ fn on_key(trigger: Trigger<KeyCollected>, mut commands: Commands, asset_server:
|
||||
commands.trigger(TriggerMovableEvent(entities));
|
||||
}
|
||||
"fence_shaft" => {
|
||||
commands.trigger(StartCutscene("fence_02".to_string()));
|
||||
commands.trigger(StartCutscene("cutscene_02".to_string()));
|
||||
|
||||
//TODO: put into a sound effects system
|
||||
commands.spawn((
|
||||
|
||||
Reference in New Issue
Block a user