cutscene cam movement animation

This commit is contained in:
2025-03-15 12:32:10 +01:00
parent ced4595f8b
commit f189826700
5 changed files with 53 additions and 7 deletions

View File

@@ -997,9 +997,10 @@
{
"classname" "cutscene_camera"
"origin" "792 5464 1224"
"name" "fence_02"
"name" "cutscene_02"
"angles" "0 90 0"
"target" "cam_target_02"
"targetname" "cutscene_02"
}
// entity 28
{
@@ -1037,3 +1038,11 @@
"origin" "1176 6872 -264"
"targetname" "cam_target_02"
}
// entity 31
{
"classname" "cutscene_camera_movement_end"
"origin" "696 6888 1224"
"name" "cutscene_02_end"
"angles" "0 90 0"
"target" "cutscene_02"
}

View File

@@ -1,6 +1,6 @@
use crate::{
DebugVisuals,
tb_entities::{CameraTarget, CutsceneCamera},
tb_entities::{CameraTarget, CutsceneCamera, CutsceneCameraMovementEnd},
};
use bevy::prelude::*;
use bevy_trenchbroom::class::Target;
@@ -14,7 +14,8 @@ enum CutsceneState {
None,
Playing {
timer: Timer,
camera: Transform,
camera_start: Transform,
camera_end: Transform,
},
}
@@ -29,12 +30,14 @@ fn on_start_cutscene(
mut res: ResMut<DebugVisuals>,
mut cutscene_state: ResMut<CutsceneState>,
cutscenes: Query<(&Transform, &CutsceneCamera, &Target), Without<Camera>>,
cutscene_movement: Query<(&Transform, &CutsceneCameraMovementEnd, &Target), Without<Camera>>,
cam_target: Query<(&Transform, &CameraTarget), Without<Camera>>,
) {
let cutscene = trigger.event().0.clone();
res.cam_follow = false;
// asumes `name` and `targetname` are equal
let Some((t, _, target)) = cutscenes
.iter()
.find(|(_, cutscene_camera, _)| cutscene == cutscene_camera.name)
@@ -42,6 +45,12 @@ fn on_start_cutscene(
return;
};
let move_end = cutscene_movement
.iter()
.find(|(_, _, target)| cutscene == target.target.clone().unwrap_or_default())
.map(|(t, _, _)| t.clone())
.unwrap_or_else(|| t.clone());
let Some((target, _)) = cam_target.iter().find(|(_, camera_target)| {
camera_target.targetname == target.target.clone().unwrap_or_default()
}) else {
@@ -50,7 +59,8 @@ fn on_start_cutscene(
*cutscene_state = CutsceneState::Playing {
timer: Timer::from_seconds(2.0, TimerMode::Once),
camera: t.looking_at(target.translation, Vec3::Y),
camera_start: t.looking_at(target.translation, Vec3::Y),
camera_end: move_end.looking_at(target.translation, Vec3::Y),
};
}
@@ -60,11 +70,27 @@ fn update(
mut cam: Query<&mut Transform, With<Camera>>,
time: Res<Time>,
) {
if let CutsceneState::Playing { timer, camera } = &mut *cutscene_state {
if let CutsceneState::Playing {
timer,
camera_start,
camera_end,
} = &mut *cutscene_state
{
res.cam_follow = false;
timer.tick(time.delta());
*cam.single_mut() = *camera;
let t = Transform::from_translation(
camera_start
.translation
.lerp(camera_end.translation, timer.fraction()),
)
.with_rotation(
camera_start
.rotation
.lerp(camera_end.rotation, timer.fraction()),
);
*cam.single_mut() = t;
if timer.finished() {
res.cam_follow = true;

View File

@@ -24,7 +24,7 @@ fn on_key(trigger: Trigger<KeyCollected>, mut commands: Commands, asset_server:
commands.trigger(TriggerMovableEvent(entities));
}
"fence_shaft" => {
commands.trigger(StartCutscene("fence_02".to_string()));
commands.trigger(StartCutscene("cutscene_02".to_string()));
//TODO: put into a sound effects system
commands.spawn((

View File

@@ -100,8 +100,14 @@ pub struct CameraTarget {
#[require(Transform, Target)]
pub struct CutsceneCamera {
pub name: String,
pub targetname: String,
}
#[derive(PointClass, Component, Reflect, Default)]
#[reflect(Component)]
#[require(Transform, Target)]
pub struct CutsceneCameraMovementEnd;
#[derive(PointClass, Component, Reflect, Default)]
#[reflect(Component)]
#[require(Transform)]

View File

@@ -72,6 +72,11 @@
@PointClass base(transform, target) = cutscene_camera
[
name(string) : "name" : "" : ""
targetname(string) : "targetname" : "" : ""
]
@PointClass base(transform, target) = cutscene_camera_movement_end
[
]
@PointClass base(transform) model({ "path": "models/alien_naked.glb" }) = enemy_spawn