From f24736ed737f7f0afa0dd0da3f83a18b9a2e2976 Mon Sep 17 00:00:00 2001 From: extrawurst Date: Mon, 17 Nov 2025 15:51:08 -0300 Subject: [PATCH] remove old fix for rotated entites from BTB --- crates/shared/src/tb_entities.rs | 2 -- 1 file changed, 2 deletions(-) diff --git a/crates/shared/src/tb_entities.rs b/crates/shared/src/tb_entities.rs index 7b649bc..f38ec51 100644 --- a/crates/shared/src/tb_entities.rs +++ b/crates/shared/src/tb_entities.rs @@ -13,7 +13,6 @@ use bevy::{ }; use bevy_trenchbroom::prelude::*; use serde::{Deserialize, Serialize}; -use std::f32::consts::PI; #[point_class(base(Transform), model({ "path": "models/spawn.glb" }))] #[derive(Default)] @@ -124,7 +123,6 @@ impl EnemySpawn { let mut this_transform = *this_transform; this_transform.translation += Vec3::new(0., 1.5, 0.); - this_transform.rotate_y(PI); let head = this.head.clone();