Kinematic character controller (#11)

This commit is contained in:
GitGhillie
2025-03-21 11:54:03 +01:00
committed by GitHub
parent 9e8485d3a3
commit f80e1a9d0b
7 changed files with 672 additions and 235 deletions

View File

@@ -1,7 +1,7 @@
use avian3d::prelude::*;
use bevy::prelude::*;
use crate::{controls::Controls, physics_layers::GameLayer, player::PlayerMovement};
use crate::{controller::PlayerMovement, controls::Controls, physics_layers::GameLayer};
#[derive(Component, Reflect, Debug)]
pub struct CameraTarget;