faster player movement

This commit is contained in:
2025-03-16 13:49:15 +01:00
parent b1622f383a
commit fbc7a294f8

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@@ -183,7 +183,7 @@ fn apply_controls(
controller.basis(TnuaBuiltinWalk { controller.basis(TnuaBuiltinWalk {
// The `desired_velocity` determines how the character will move. // The `desired_velocity` determines how the character will move.
desired_velocity: direction.normalize_or_zero() * 10.0, desired_velocity: direction.normalize_or_zero() * 15.0,
spring_strengh: 1000., spring_strengh: 1000.,
spring_dampening: 0.5, spring_dampening: 0.5,
// The `float_height` must be greater (even if by little) from the distance between the // The `float_height` must be greater (even if by little) from the distance between the