UiActiveHeads can be a local player resource only

This commit is contained in:
2025-12-21 12:36:51 -05:00
parent 0735c429ca
commit fcb13eed31
3 changed files with 21 additions and 20 deletions

View File

@@ -16,7 +16,7 @@ use crate::{
cutscene::StartCutscene,
global_observer,
head::ActiveHead,
heads::{ActiveHeads, heads_ui::UiActiveHeads},
heads::ActiveHeads,
hitpoints::Hitpoints,
npc::Npc,
platforms::ActivePlatform,
@@ -107,7 +107,6 @@ pub fn plugin(app: &mut App) {
.replicate::<SquishAnimation>()
.replicate_once::<Transform>()
.replicate_once::<SpawnTrail>()
.replicate::<UiActiveHeads>()
.replicate_as::<Visibility, SerVisibility>();
app.replicate_once::<ThrownProjectile>()