25 Commits

Author SHA1 Message Date
extrawurst
7cfae285ed Crate unification (#88)
* move client/server/config into shared

* move platforms into shared

* move head drops into shared

* move tb_entities to shared

* reduce server to just a call into shared

* get solo play working

* fix server opening window

* fix fmt

* extracted a few more modules from client

* near completely migrated client

* fixed duplicate CharacterInputEnabled definition

* simplify a few things related to builds

* more simplifications

* fix warnings/check

* ci update

* address comments

* try fixing macos steam build

* address comments

* address comments

* CI tweaks with default client feature

---------

Co-authored-by: PROMETHIA-27 <electriccobras@gmail.com>
2025-12-18 12:31:22 -05:00
abf037baa3 fix steam-alpha discord message 2025-12-10 19:01:58 -05:00
extrawurst
b177c880e3 fix steam-alpha pipeline (#83)
use custom discord action instead of broken one
2025-12-10 06:47:10 -05:00
7a5d2e6914 cleanup ci script 2025-12-06 10:31:41 -03:00
extrawurst
432f245140 fix ci (#79) 2025-12-05 23:39:37 -03:00
extrawurst
0649a3e5b9 try fixing ci (#78) 2025-12-05 22:35:28 -03:00
PROMETHIA-27
b83e506a4d Bevy 0.17 Migration Final PR (#76)
* Get bevy 0.17 compiling and running (#72)

* get bevy 0.17 compiling and running

* try to fix CI breaking from const assertion for client/server features

* fix `bin` -> `lib` for `shared` in CI

* typo

* fix some collider issues (#73)

* Physics/controller improvements (#74)

* trying to fix physics prediction

* fixed prediction desync

* substantial controller improvements

* Finish off main bevy 0.17 migration (#75)

* fix lookdir issues
- airplane moving backwards
- player model facing backwards
- camera was technically backwards the whole time, and player models were facing the right way; camera is now facing forwards
- firing without a target now respects lookdir

* fix aim targeting

* migrate to bevy_trenchbroom 0.10 crates release

* fixed colliders not being adjusted out of worldspace

* predict platforms to stop constant rollbacks while riding them

* fix key/head drop visuals not working

* Fix key/head drop random initial force

* fixed static head drops duplicating

* fix platform velocity inheritance

* fix thrown projectiles not autorotating

* fix inconsistent explosion animations

* update avian3d to 0.4.1

* fix controller snapping to fixed angle upon switching heads

* clean up commented code

* fix broken physics positions

* Clean comments, fix warnings (#77)

* clean comments, fix warnings

* fix missing import

* steamworks 162 libs

* fix mouselook

---------

Co-authored-by: extrawurst <mail@rusticorn.com>
2025-11-15 09:16:38 -05:00
PROMETHIA-27
2f5d154d26 Client/Server Feature Split (#63) 2025-09-26 22:59:08 -03:00
extrawurst
7996d632f7 Split crate into shared logic library and binary crate (#52) (#53) 2025-06-29 12:45:25 +02:00
5d4c7630ef Revert "clippy fixes"
This reverts commit f6e94cfd32.
2025-06-29 10:54:59 +02:00
9aed0e9381 rename client back to hedz_reloaded 2025-06-28 23:21:46 +02:00
extrawurst
10aa7131ea windows ci and cd (#21) 2025-04-23 23:30:36 +02:00
extrawurst
921cb05f96 ci on macos (#37) 2025-04-23 12:04:55 +02:00
e247f72b78 try fix 2025-04-02 18:30:57 +02:00
extrawurst
9842148010 fix clippy and check it on ci (#18) 2025-03-26 01:20:38 +01:00
8b596fd1b0 split out release build to manual or master push 2025-03-22 19:16:34 +01:00
1b36333809 formatting 2025-03-22 02:36:33 +01:00
d6d906f1a1 more info on build notification 2025-03-22 02:19:27 +01:00
extrawurst
2e0778afe9 fix steams ci (#10) 2025-03-20 21:45:42 +01:00
extrawurst
af709eb4d9 simpler linux ci (#9) 2025-03-20 19:19:31 +01:00
b5dad16fa5 only run steamos cd manually for now 2025-03-20 18:15:25 +01:00
extrawurst
1721a34249 steamos CD deployment (#8) 2025-03-20 17:47:15 +01:00
a7d06a2e68 rename 2025-03-15 23:11:49 +01:00
d0b7b0539e fix cd on master 2025-03-15 22:53:09 +01:00
extrawurst
411acb24f2 steam os continous deployment (#7) 2025-03-15 21:53:51 +01:00