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9aed0e9381
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rename client back to hedz_reloaded
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2025-06-28 23:21:46 +02:00 |
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PROMETHIA-27
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b93c0e4d96
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Split crate into shared logic library and binary crate (#52)
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2025-06-28 22:53:40 +02:00 |
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extrawurst
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5d00cede94
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Sync projectiles animations (#51)
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2025-06-25 17:17:21 +02:00 |
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63dea78c4f
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better projectile origin
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2025-06-25 15:52:35 +02:00 |
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9a1d4648c0
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new models
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2025-06-25 14:32:35 +02:00 |
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f45a0bdc1b
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new models
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2025-06-24 18:53:46 +02:00 |
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894f4b1214
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new models
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2025-06-24 18:52:35 +02:00 |
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05d32c943d
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fix camera angles to prevent char from disappearing
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2025-06-24 17:42:36 +02:00 |
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PROMETHIA-27
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6e23d12655
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Constant interpolated animation transitions (#50)
* Set transition duration to 0s
* use Duration::ZERO
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2025-06-23 23:46:45 +02:00 |
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2add5f627b
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fix switching controller on NPC spawning
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2025-06-23 22:23:05 +02:00 |
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c1bf090247
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new fixed animation interpolation
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2025-06-23 18:49:37 +02:00 |
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d04c5eb84f
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hammer thrower can also not be interrupted
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2025-06-23 18:13:25 +02:00 |
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PROMETHIA-27
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376ae8c770
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Uninterruptible shooting animations (#49)
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2025-06-23 14:06:36 +02:00 |
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b5d15187dd
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fmt
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2025-06-23 13:37:10 +02:00 |
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PROMETHIA-27
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8cb7e46d97
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commit rustfmt.toml (#48)
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2025-06-23 12:29:55 +02:00 |
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4cb7167e09
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cleanup warningd
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2025-06-23 12:27:49 +02:00 |
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PROMETHIA-27
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3997beee03
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Wiring up animations (#47)
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2025-06-23 12:02:26 +02:00 |
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1aa83320b6
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cleanup
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2025-06-23 00:08:32 +02:00 |
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7700d4bef9
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beaming in characters
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2025-06-23 00:05:24 +02:00 |
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241b96fcc7
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spawn npcs in order
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2025-06-21 12:06:56 +02:00 |
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extrawurst
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28ad53fd68
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Player can loose head (#46)
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2025-06-20 17:35:00 +02:00 |
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a8f2116804
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support empty head slots
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2025-06-20 17:19:28 +02:00 |
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66cbff654f
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add test character line up
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2025-06-20 12:42:13 +02:00 |
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extrawurst
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ae18353163
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New animations (#45)
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2025-06-20 01:48:28 +02:00 |
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99eb0bf9c8
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use observable collision events
to simplify key/head_drop collecting
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2025-06-20 00:39:33 +02:00 |
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PROMETHIA-27
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71d43767bd
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tune flying controls (#44)
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2025-06-19 09:38:25 +02:00 |
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PROMETHIA-27
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e1abb02cb8
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Fix character controller jitter (#43)
* fix jitter while moving character controller
* added transform interpolation to character controller
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2025-06-19 09:27:59 +02:00 |
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extrawurst
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a2ea917c1e
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use happy_feet as kinematic character controller (#42)
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2025-06-17 21:27:20 +02:00 |
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580419e823
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all head_drop icons
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2025-06-12 20:04:25 +02:00 |
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4116c4a939
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all abilities for level 1
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2025-06-09 22:12:55 +02:00 |
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80725e0e84
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more head_drops
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2025-06-09 22:08:15 +02:00 |
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59c5b1f808
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unify explosion handling
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2025-06-09 22:02:17 +02:00 |
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69e112082a
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remove hack
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2025-06-09 00:09:55 +02:00 |
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703600060b
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clippy
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2025-06-08 23:59:19 +02:00 |
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00c2c08f06
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curver ability
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2025-06-08 23:58:03 +02:00 |
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8da601e557
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more head types
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2025-06-06 14:29:27 +02:00 |
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e9f78f25ff
|
some more head drops
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2025-06-06 10:36:26 +02:00 |
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6e8e995da5
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use different head drop meshes
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2025-06-06 10:15:45 +02:00 |
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67320b3be4
|
new static props
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2025-06-06 09:31:19 +02:00 |
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fb1c004f8c
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use remade soundtrack
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2025-06-05 13:10:36 +02:00 |
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b661844107
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btb update
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2025-05-26 00:47:29 +02:00 |
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bdb0cdd04a
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update trenchbroom
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2025-05-26 00:44:38 +02:00 |
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15059cc6ce
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update to origin dep again
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2025-05-24 22:24:06 +02:00 |
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97929504cc
|
secret heads and collecting sound
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2025-05-22 22:42:12 +02:00 |
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6a82d294de
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fix naming
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2025-05-22 22:23:50 +02:00 |
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c2194d1c0b
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more sounds
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2025-05-22 22:21:42 +02:00 |
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d6b9d5c968
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rename
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2025-05-22 22:21:21 +02:00 |
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16aaf2a961
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update to BTB release!
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2025-05-16 14:27:21 +02:00 |
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extrawurst
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c69a528625
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Avian & BTB upgrade (#40)
|
2025-05-13 23:25:58 +02:00 |
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334eacfd1c
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can use shoot pose
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2025-05-10 00:19:58 +02:00 |
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