extrawurst
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28ad53fd68
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Player can loose head (#46)
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2025-06-20 17:35:00 +02:00 |
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99eb0bf9c8
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use observable collision events
to simplify key/head_drop collecting
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2025-06-20 00:39:33 +02:00 |
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extrawurst
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a2ea917c1e
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use happy_feet as kinematic character controller (#42)
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2025-06-17 21:27:20 +02:00 |
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703600060b
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clippy
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2025-06-08 23:59:19 +02:00 |
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6e8e995da5
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use different head drop meshes
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2025-06-06 10:15:45 +02:00 |
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97929504cc
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secret heads and collecting sound
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2025-05-22 22:42:12 +02:00 |
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fc300dae01
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give collectibales physics layer
this keeps keys, dropped-hedz and cash from "colliding" with the camera arm
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2025-05-05 23:17:42 +02:00 |
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extrawurst
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11568d57ed
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Bevy 0.16 upgrade (#24)
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2025-04-29 00:14:25 +02:00 |
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70b3faca8d
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add head-drop and collect sound
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2025-04-27 20:37:24 +02:00 |
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extrawurst
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2dcc396666
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Stephan/hez 2 npc should loose head if 0 health (#34)
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2025-04-20 11:26:06 +02:00 |
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