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6e8e995da5
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use different head drop meshes
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2025-06-06 10:15:45 +02:00 |
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67320b3be4
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new static props
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2025-06-06 09:31:19 +02:00 |
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334eacfd1c
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can use shoot pose
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2025-05-10 00:19:58 +02:00 |
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07c4c43b6c
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new legionnaire
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2025-05-07 22:51:44 +02:00 |
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b5ec1229b8
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healing particle effect
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2025-05-07 17:10:31 +02:00 |
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3ce61bfe5b
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updated version
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2025-05-06 21:37:24 +02:00 |
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a3d5eee474
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new model
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2025-05-06 17:37:17 +02:00 |
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63c831f92f
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new base mesh for all characters
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2025-05-04 16:58:10 +02:00 |
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61918b632e
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texture meshes
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2025-05-04 01:28:26 +02:00 |
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de0d4a7b9c
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improve wiggling
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2025-05-03 23:22:54 +02:00 |
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25cd3356b6
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cleanup mig pilot and fix running idle animation
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2025-05-03 20:43:27 +02:00 |
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7274416661
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fix character animation loading and flickering
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2025-05-03 16:51:11 +02:00 |
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4b8cc8bb71
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trails and better missile origin
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2025-04-30 00:02:45 +02:00 |
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extrawurst
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c9f17e4130
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simple missile ability and sound (#38)
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2025-04-27 23:03:18 +02:00 |
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ea84893c70
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fixes flickering (sometimes)
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2025-04-25 00:05:38 +02:00 |
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10dc82719a
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a few characters
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2025-04-21 20:43:05 +02:00 |
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478efedd6c
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new character format
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2025-04-21 17:34:12 +02:00 |
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extrawurst
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2dcc396666
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Stephan/hez 2 npc should loose head if 0 health (#34)
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2025-04-20 11:26:06 +02:00 |
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615c55e9ca
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use texture for hammer
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2025-04-13 16:53:21 +02:00 |
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b5ac2a9875
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improve projectiles asset loading
and defining projectile in heads-db
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2025-04-13 16:33:10 +02:00 |
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6a5de7ba2f
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make spawn more accurate
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2025-04-12 09:46:19 +02:00 |
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ae8026588b
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support multiple thrown projectiles
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2025-04-08 10:51:46 +02:00 |
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bf90ad8caf
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better colored molotov
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2025-04-08 10:20:26 +02:00 |
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extrawurst
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1fa1b110db
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Throw projectile (#19)
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2025-03-28 00:21:23 +08:00 |
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804fac7958
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new demonstrator
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2025-03-25 17:28:47 +01:00 |
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f06614ad0a
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allow switching heads in slots and fix heads
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2025-03-22 03:43:36 +01:00 |
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60a0680389
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add panic attack
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2025-03-22 02:35:04 +01:00 |
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076943b40b
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add troll
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2025-03-22 02:24:31 +01:00 |
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6d83d006c6
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snow plough operator
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2025-03-22 02:03:00 +01:00 |
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cea5542705
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salty sea dog
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2025-03-22 02:02:08 +01:00 |
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e9f8426036
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add geisha
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2025-03-22 01:28:27 +01:00 |
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67388964c7
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cleanups
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2025-03-22 01:10:57 +01:00 |
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8dedc72d6e
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add carnival knife thrower
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2025-03-22 01:10:53 +01:00 |
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7eedab6d2c
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add nanny
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2025-03-22 00:39:01 +01:00 |
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b6efa7e85d
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more assets
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2025-03-19 08:39:52 +01:00 |
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7281a46521
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key mesh and squishy animation
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2025-03-13 22:11:30 +01:00 |
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49d8f54f1a
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add all enemies
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2025-03-09 22:07:30 +01:00 |
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a6a918f842
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enemies spawn with heads
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2025-03-09 21:21:38 +01:00 |
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9cad8f63bb
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fix naming
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2025-03-08 08:59:06 +01:00 |
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GitGhillie
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fb78f0ea9e
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New run animation without interpolation
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2025-03-07 23:01:55 +01:00 |
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extrawurst
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76e565e567
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Head select (#4)
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2025-03-07 13:22:11 +01:00 |
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GitGhillie
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e50d3009ca
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Character body with running animation (#3)
* Add alien rig as child, what could go wrong
* Add running animation
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2025-03-06 22:12:16 +01:00 |
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ded4c5084c
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cash and enemy spawnpoints
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2025-03-04 00:10:57 +01:00 |
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3c78b35a69
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base heads
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2025-03-03 23:25:55 +01:00 |
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GitGhillie
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bd50c1f2c2
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Add placeholder alien with animations (#1)
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2025-03-02 18:31:08 +01:00 |
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8fedbea334
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load a head and his sounds
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2025-03-01 01:21:37 +01:00 |
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24765342ba
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remove bottom
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2025-03-01 00:49:35 +01:00 |
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3819bde882
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support setting spawn point
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2025-02-27 14:33:53 +01:00 |
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a5e9b11109
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debug visuals and add mig jet
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2025-02-27 12:24:14 +01:00 |
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