extrawurst
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c69a528625
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Avian & BTB upgrade (#40)
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2025-05-13 23:25:58 +02:00 |
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extrawurst
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11568d57ed
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Bevy 0.16 upgrade (#24)
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2025-04-29 00:14:25 +02:00 |
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c37dd64221
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simple rotate to player ai while engaging
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2025-04-27 18:46:11 +02:00 |
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478efedd6c
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new character format
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2025-04-21 17:34:12 +02:00 |
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extrawurst
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2dcc396666
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Stephan/hez 2 npc should loose head if 0 health (#34)
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2025-04-20 11:26:06 +02:00 |
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extrawurst
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94cd9c9cc4
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different ammo per head (#30)
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2025-04-18 19:21:11 +02:00 |
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extrawurst
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248f92be27
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npc reloading (#28)
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2025-04-15 08:30:41 +02:00 |
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dab4ea0656
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refactor heads-db and added plane controls
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2025-04-12 16:19:14 +02:00 |
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9df3c00abb
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head database for aim and ai
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2025-04-11 18:35:59 +02:00 |
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806d10e1bd
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different head different range
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2025-04-11 11:33:48 +03:00 |
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extrawurst
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e49373061e
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Simple ai shooting PoC (#23)
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2025-04-04 23:00:15 +02:00 |
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4652bc4563
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player can take damage
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2025-04-02 11:33:01 +08:00 |
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9aaa015bd6
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heads module
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2025-04-02 01:43:56 +08:00 |
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01e6e944d3
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ammo system
* heads have abilities
* health and ammo shows in ui
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2025-04-02 01:35:02 +08:00 |
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ac87da83d8
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use gamestates and assetloader
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2025-03-26 02:18:40 +01:00 |
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extrawurst
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9842148010
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fix clippy and check it on ci (#18)
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2025-03-26 01:20:38 +01:00 |
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extrawurst
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17406b1f00
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target ui indicating health too (#17)
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2025-03-26 00:41:57 +01:00 |
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7241f30094
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hit sounds and general sound effects sys
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2025-03-16 20:37:13 +01:00 |
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5ba25edbdf
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second key and fence
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2025-03-14 21:57:37 +01:00 |
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c358108c56
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enemy can drop key
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2025-03-13 11:05:56 +01:00 |
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8946289ac2
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simple hitpoint mechanic
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2025-03-12 23:25:13 +01:00 |
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17a2ed676b
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test billboard
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2025-03-12 09:07:18 +01:00 |
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