Commit Graph

22 Commits

Author SHA1 Message Date
extrawurst
c69a528625 Avian & BTB upgrade (#40) 2025-05-13 23:25:58 +02:00
extrawurst
11568d57ed Bevy 0.16 upgrade (#24) 2025-04-29 00:14:25 +02:00
c37dd64221 simple rotate to player ai while engaging 2025-04-27 18:46:11 +02:00
478efedd6c new character format 2025-04-21 17:34:12 +02:00
extrawurst
2dcc396666 Stephan/hez 2 npc should loose head if 0 health (#34) 2025-04-20 11:26:06 +02:00
extrawurst
94cd9c9cc4 different ammo per head (#30) 2025-04-18 19:21:11 +02:00
extrawurst
248f92be27 npc reloading (#28) 2025-04-15 08:30:41 +02:00
dab4ea0656 refactor heads-db and added plane controls 2025-04-12 16:19:14 +02:00
9df3c00abb head database for aim and ai 2025-04-11 18:35:59 +02:00
806d10e1bd different head different range 2025-04-11 11:33:48 +03:00
extrawurst
e49373061e Simple ai shooting PoC (#23) 2025-04-04 23:00:15 +02:00
4652bc4563 player can take damage 2025-04-02 11:33:01 +08:00
9aaa015bd6 heads module 2025-04-02 01:43:56 +08:00
01e6e944d3 ammo system
* heads have abilities
* health and ammo shows in ui
2025-04-02 01:35:02 +08:00
ac87da83d8 use gamestates and assetloader 2025-03-26 02:18:40 +01:00
extrawurst
9842148010 fix clippy and check it on ci (#18) 2025-03-26 01:20:38 +01:00
extrawurst
17406b1f00 target ui indicating health too (#17) 2025-03-26 00:41:57 +01:00
7241f30094 hit sounds and general sound effects sys 2025-03-16 20:37:13 +01:00
5ba25edbdf second key and fence 2025-03-14 21:57:37 +01:00
c358108c56 enemy can drop key 2025-03-13 11:05:56 +01:00
8946289ac2 simple hitpoint mechanic 2025-03-12 23:25:13 +01:00
17a2ed676b test billboard 2025-03-12 09:07:18 +01:00