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dab4ea0656
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refactor heads-db and added plane controls
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2025-04-12 16:19:14 +02:00 |
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3bdcf47c57
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underground airlock
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2025-04-12 12:35:18 +02:00 |
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6a5de7ba2f
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make spawn more accurate
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2025-04-12 09:46:19 +02:00 |
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9df3c00abb
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head database for aim and ai
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2025-04-11 18:35:59 +02:00 |
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98839ae221
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remove shininess on transparent materials
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2025-04-11 10:45:34 +03:00 |
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7b4b72d440
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fix water alpha
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2025-04-09 15:16:47 +02:00 |
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965826155f
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simple water
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2025-04-09 11:23:19 +02:00 |
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ae8026588b
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support multiple thrown projectiles
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2025-04-08 10:51:46 +02:00 |
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bf90ad8caf
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better colored molotov
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2025-04-08 10:20:26 +02:00 |
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a976072ebd
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cash heal sound
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2025-04-07 12:58:27 +02:00 |
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f967b1b0da
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sound effects of reloading
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2025-04-02 02:22:12 +08:00 |
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extrawurst
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1fa1b110db
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Throw projectile (#19)
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2025-03-28 00:21:23 +08:00 |
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82ce62f24a
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more sound effects
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2025-03-27 12:17:47 +08:00 |
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804fac7958
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new demonstrator
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2025-03-25 17:28:47 +01:00 |
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f2eb7d180b
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animated sprite impact effect
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2025-03-25 12:30:15 +01:00 |
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8599fe50e8
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fix sound
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2025-03-24 09:01:24 +01:00 |
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e5856e8473
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[skip ci] fix sound
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2025-03-23 22:33:09 +01:00 |
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f06614ad0a
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allow switching heads in slots and fix heads
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2025-03-22 03:43:36 +01:00 |
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60a0680389
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add panic attack
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2025-03-22 02:35:04 +01:00 |
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076943b40b
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add troll
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2025-03-22 02:24:31 +01:00 |
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6d83d006c6
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snow plough operator
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2025-03-22 02:03:00 +01:00 |
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cea5542705
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salty sea dog
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2025-03-22 02:02:08 +01:00 |
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e9f8426036
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add geisha
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2025-03-22 01:28:27 +01:00 |
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67388964c7
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cleanups
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2025-03-22 01:10:57 +01:00 |
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8dedc72d6e
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add carnival knife thrower
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2025-03-22 01:10:53 +01:00 |
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7eedab6d2c
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add nanny
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2025-03-22 00:39:01 +01:00 |
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255c264702
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camera ui
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2025-03-21 13:25:28 +01:00 |
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9e8485d3a3
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canals elevator
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2025-03-20 23:44:03 +01:00 |
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203819eb40
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new blue metal texture
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2025-03-20 23:31:51 +01:00 |
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b6efa7e85d
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more assets
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2025-03-19 08:39:52 +01:00 |
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7241f30094
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hit sounds and general sound effects sys
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2025-03-16 20:37:13 +01:00 |
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8335d5fab4
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head damage ui
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2025-03-16 13:32:34 +01:00 |
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b73e8b802c
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ripped canal texture and fence
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2025-03-15 20:17:11 +01:00 |
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f189826700
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cutscene cam movement animation
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2025-03-15 12:32:10 +01:00 |
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ced4595f8b
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cutscene camera editor defined target
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2025-03-15 10:37:34 +01:00 |
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5ba25edbdf
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second key and fence
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2025-03-14 21:57:37 +01:00 |
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f8207f69b3
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support cutscene camera
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2025-03-13 23:50:39 +01:00 |
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7281a46521
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key mesh and squishy animation
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2025-03-13 22:11:30 +01:00 |
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c358108c56
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enemy can drop key
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2025-03-13 11:05:56 +01:00 |
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8946289ac2
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simple hitpoint mechanic
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2025-03-12 23:25:13 +01:00 |
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9fb84c3e00
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add ambient audio track
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2025-03-11 21:30:22 +01:00 |
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802da8a70b
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some more effects
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2025-03-10 03:51:20 +01:00 |
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49d8f54f1a
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add all enemies
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2025-03-09 22:07:30 +01:00 |
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a6a918f842
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enemies spawn with heads
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2025-03-09 21:21:38 +01:00 |
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2a611c9eaa
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gate open animation using new movables
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2025-03-09 21:06:51 +01:00 |
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7bc6995e18
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gate sound
volume down on music
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2025-03-09 20:22:35 +01:00 |
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da7bbaa64a
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propper map based platform movement
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2025-03-08 23:53:17 +01:00 |
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6bbc718eba
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work in progress platform
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2025-03-08 23:25:51 +01:00 |
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15feef7f82
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platforms wip
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2025-03-08 22:00:13 +01:00 |
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99a9d2b374
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use origin instead of pivot
and use trimesh instead of convex
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2025-03-08 19:48:41 +01:00 |
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