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f189826700
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cutscene cam movement animation
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2025-03-15 12:32:10 +01:00 |
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5ba25edbdf
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second key and fence
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2025-03-14 21:57:37 +01:00 |
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f8207f69b3
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support cutscene camera
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2025-03-13 23:50:39 +01:00 |
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c358108c56
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enemy can drop key
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2025-03-13 11:05:56 +01:00 |
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8946289ac2
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simple hitpoint mechanic
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2025-03-12 23:25:13 +01:00 |
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2a611c9eaa
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gate open animation using new movables
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2025-03-09 21:06:51 +01:00 |
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7bc6995e18
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gate sound
volume down on music
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2025-03-09 20:22:35 +01:00 |
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99a9d2b374
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use origin instead of pivot
and use trimesh instead of convex
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2025-03-08 19:48:41 +01:00 |
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6cf7216ef4
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use num1 to open gates
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2025-03-08 15:04:15 +01:00 |
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