name: steam-alpha on: workflow_dispatch: # Enables manual triggers # pull_request: jobs: steam-macos: runs-on: [self-hosted, macos] steps: - uses: actions/checkout@v4 - uses: cargo-bins/cargo-binstall@main - uses: dtolnay/rust-toolchain@master with: toolchain: stable components: clippy, rustfmt targets: x86_64-apple-darwin, aarch64-apple-darwin - uses: leafwing-studios/cargo-cache@v2 with: sweep-cache: true - name: Build (lipo) run: | cargo build --release --target=x86_64-apple-darwin --bin hedz_reloaded --no-default-features --features shared/client cargo build --release --target=x86_64-apple-darwin --bin server --no-default-features --features shared/server cargo build --release --target=aarch64-apple-darwin --bin hedz_reloaded --no-default-features --features shared/client cargo build --release --target=aarch64-apple-darwin --bin server --no-default-features --features shared/server lipo -create -output target/release/hedz_reloaded target/aarch64-apple-darwin/release/hedz_reloaded target/x86_64-apple-darwin/release/hedz_reloaded lipo -create -output target/release/server target/aarch64-apple-darwin/release/server target/x86_64-apple-darwin/release/server - name: Archive run: | cp target/release/hedz_reloaded target/release/server ./ tar -czf hedz-macos.tar.gz hedz_reloaded server ls -lisah hedz-macos.tar.gz - uses: actions/upload-artifact@v4 with: name: hedz-macos path: ./hedz-macos.tar.gz steam-macos-deploy: needs: steam-macos runs-on: [self-hosted, linux] steps: - uses: actions/checkout@v4 - name: Download Artifacts uses: actions/download-artifact@v4 with: name: hedz-macos - name: Un-Archive run: | ls -lisah hedz-macos.tar.gz tar -xzf hedz-macos.tar.gz - name: Assemble App env: APP_ROOT: build/macos/src/HEDZReloaded.app/Contents/MacOS run: | rm -rf $APP_ROOT/* | true mkdir -p $APP_ROOT/assets cp -r assets/* $APP_ROOT/assets cp hedz_reloaded server $APP_ROOT/ cp build/macos/libsteam_api.dylib $APP_ROOT/ - uses: ./.github/actions/steamcmd with: config: ${{ secrets.STEAM_CONFIG_VDF_BASE64 }} - name: Steam deploy env: # needs to be fully qualified path for steamcmd to find it DEPOT: ${{ github.workspace }}/build/steamos/scripts/hz_macos.vdf STEAM_USR: ${{ secrets.STEAM_USR }} run: | cd build/steamos ~/Steam/steamcmd.sh +login $STEAM_USR +run_app_build $DEPOT +quit - name: Set outputs id: vars run: | echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT - name: Discord notification uses: ./.github/actions/discord-webhook with: webhook_url: ${{ secrets.DISCORD_WEBHOOK }} message: New macos release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`] steam-steamos: runs-on: [self-hosted, linux] steps: - uses: actions/checkout@v4 - uses: cargo-bins/cargo-binstall@main - uses: extractions/setup-just@v1 - uses: dtolnay/rust-toolchain@master with: toolchain: stable components: clippy, rustfmt - name: "Install and cache dependencies (Linux)" uses: awalsh128/cache-apt-pkgs-action@latest with: packages: libasound2-dev libudev-dev libwayland-dev libxkbcommon-dev version: 2 - uses: leafwing-studios/cargo-cache@v2 with: sweep-cache: true - name: Build run: | cargo build --locked --release --target=x86_64-unknown-linux-gnu --bin hedz_reloaded --no-default-features --features shared/client cargo build --locked --release --target=x86_64-unknown-linux-gnu --bin server --no-default-features --features shared/server - name: Archive run: | cp target/x86_64-unknown-linux-gnu/release/hedz_reloaded target/x86_64-unknown-linux-gnu/release/server ./ tar -czf steamos.tar.gz hedz_reloaded server - uses: actions/upload-artifact@v4 with: name: steamos.tar.gz path: ./steamos.tar.gz - name: Copy Binary for SteamOS run: | mkdir -p build/steamos/content cp target/x86_64-unknown-linux-gnu/release/hedz_reloaded target/x86_64-unknown-linux-gnu/release/server build/steamos/content/ - name: Install SteamCMD run: | sudo apt-get install lib32gcc-s1 -y mkdir ~/Steam | true cd ~/Steam curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf - chmod +x ~/Steam/ ~/Steam/steamcmd.sh +help +quit - name: Steam Auth env: STEAM_CONFIG: ${{ secrets.STEAM_CONFIG_VDF_BASE64 }} STEAM_CONFIG_PATH: ~/.steam/steam/config run: | mkdir -p $STEAM_CONFIG_PATH # Decode the base64 data and save it to the config location echo "$STEAM_CONFIG" | base64 -d | gunzip > $STEAM_CONFIG_PATH/config.vdf # Set proper permissions chmod 755 $STEAM_CONFIG_PATH/config.vdf - name: Steam deploy env: # needs to be fully qualified path for steamcmd to find it DEPOT: ${{ github.workspace }}/build/steamos/scripts/hedz.vdf STEAM_USR: ${{ secrets.STEAM_USR }} run: | cd build/steamos ~/Steam/steamcmd.sh +login $STEAM_USR +run_app_build $DEPOT +quit - name: Set outputs id: vars run: | echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT - name: Discord notification uses: ./.github/actions/discord-webhook with: webhook_url: ${{ secrets.DISCORD_WEBHOOK }} message: New steamos release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`] steam-windows: runs-on: [self-hosted, linux] steps: - uses: actions/checkout@v4 - uses: cargo-bins/cargo-binstall@main - uses: extractions/setup-just@v1 - uses: dtolnay/rust-toolchain@master with: toolchain: stable components: llvm-tools-preview targets: x86_64-pc-windows-msvc - name: Configure Cargo (Windows) run: | which cargo-xwin || cargo install --locked cargo-xwin - name: install dependencies run: | sudo apt-get update sudo apt-get install -y lld clang cmake ninja-build - name: Build binaries (Windows) run: | cargo xwin build --locked --release --target=x86_64-pc-windows-msvc --bin hedz_reloaded --no-default-features --features shared/client cargo xwin build --locked --release --target=x86_64-pc-windows-msvc --bin server --no-default-features --features shared/server - name: Move binary run: | ls -lisa target/x86_64-pc-windows-msvc/release/ cp target/x86_64-pc-windows-msvc/release/hedz_reloaded.exe target/x86_64-pc-windows-msvc/release/server.exe build/win/ - uses: ./.github/actions/steamcmd with: config: ${{ secrets.STEAM_CONFIG_VDF_BASE64 }} - name: Steam deploy env: # needs to be fully qualified path for steamcmd to find it DEPOT: ${{ github.workspace }}/build/steamos/scripts/hz_win.vdf STEAM_USR: ${{ secrets.STEAM_USR }} run: | cd build/steamos ~/Steam/steamcmd.sh +login $STEAM_USR +run_app_build $DEPOT +quit - name: Set outputs id: vars run: | echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT - name: Discord notification uses: ./.github/actions/discord-webhook with: webhook_url: ${{ secrets.DISCORD_WEBHOOK }} message: New windows release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`]