[package] name = "hedz_reloaded" version = "0.1.0" edition = "2024" build = "build.rs" [profile.dev.package."*"] opt-level = 3 [features] dbg = ["avian3d/debug-plugin", "dep:bevy-inspector-egui"] [dependencies] avian3d = { version = "0.2.1", default-features = false, features = [ "3d", "f32", "parry-f32", "collider-from-mesh", "bevy_scene", "bevy_picking", # todo: Consider if this one is necessary "parallel", ] } bevy = "0.15.3" bevy_trenchbroom = { version = "0.7", features = [ "auto_register", "avian", "client", ] } nil = "0.14.0" bevy_asset_loader = "0.22.0" bevy_sprite3d = "4.0.0" rand = "=0.8.5" bevy-inspector-egui = { version = "0.30", optional = true } bevy_polyline = "0.11.0" bevy-steamworks = "0.13.0" bevy_ballistic = "0.1.0" bevy-ui-gradients = "0.2.0" bevy_debug_log = "0.5.0" bevy_common_assets = { version = "0.12.0", features = ["ron"] } serde = { version = "1.0.219", features = ["derive"] } ron = "0.8" [lints.clippy] too_many_arguments = "allow" type_complexity = "allow" [patch.crates-io] bevy-steamworks = { git = "https://github.com/Laocoon7/bevy_steamworks.git" }