Files
HEDZReloaded/.github/workflows/steam_alpha.yml
2025-09-26 22:59:08 -03:00

232 lines
8.4 KiB
YAML

name: steam-alpha
on:
workflow_dispatch: # Enables manual triggers
# pull_request:
jobs:
steam-macos:
runs-on: [self-hosted, macos]
steps:
- uses: actions/checkout@v4
- uses: cargo-bins/cargo-binstall@main
- uses: dtolnay/rust-toolchain@master
with:
toolchain: stable
components: clippy, rustfmt
targets: x86_64-apple-darwin, aarch64-apple-darwin
- uses: leafwing-studios/cargo-cache@v2
with:
sweep-cache: true
- name: Build (lipo)
run: |
cargo build --release --target=x86_64-apple-darwin --bin hedz_reloaded --no-default-features --features shared/client
cargo build --release --target=x86_64-apple-darwin --bin server --no-default-features --features shared/server
cargo build --release --target=aarch64-apple-darwin --bin hedz_reloaded --no-default-features --features shared/client
cargo build --release --target=aarch64-apple-darwin --bin server --no-default-features --features shared/server
lipo -create -output target/release/hedz_reloaded target/aarch64-apple-darwin/release/hedz_reloaded target/x86_64-apple-darwin/release/hedz_reloaded
lipo -create -output target/release/server target/aarch64-apple-darwin/release/server target/x86_64-apple-darwin/release/server
- name: Archive
run: |
cp target/release/hedz_reloaded target/release/server ./
tar -czf hedz-macos.tar.gz hedz_reloaded server
ls -lisah hedz-macos.tar.gz
- uses: actions/upload-artifact@v4
with:
name: hedz-macos
path: ./hedz-macos.tar.gz
steam-macos-deploy:
needs: steam-macos
runs-on: [self-hosted, linux]
steps:
- uses: actions/checkout@v4
- name: Download Artifacts
uses: actions/download-artifact@v4
with:
name: hedz-macos
- name: Un-Archive
run: |
ls -lisah hedz-macos.tar.gz
tar -xzf hedz-macos.tar.gz
- name: Assemble App
env:
APP_ROOT: build/macos/src/HEDZReloaded.app/Contents/MacOS
run: |
rm -rf $APP_ROOT/* | true
mkdir -p $APP_ROOT/assets
cp -r assets/* $APP_ROOT/assets
cp hedz_reloaded server $APP_ROOT/
cp build/macos/libsteam_api.dylib $APP_ROOT/
- uses: ./.github/actions/steamcmd
with:
config: ${{ secrets.STEAM_CONFIG_VDF_BASE64 }}
- name: Steam deploy
env:
# needs to be fully qualified path for steamcmd to find it
DEPOT: ${{ github.workspace }}/build/steamos/scripts/hz_macos.vdf
STEAM_USR: ${{ secrets.STEAM_USR }}
run: |
cd build/steamos
~/Steam/steamcmd.sh +login $STEAM_USR +run_app_build $DEPOT +quit
- name: Set outputs
id: vars
run: |
echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT
- name: Discord notification
uses: appleboy/discord-action@v1.2.0
with:
webhook_url: ${{ secrets.DISCORD_WEBHOOK }}
message: New macos release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`]
steam-steamos:
runs-on: [self-hosted, linux]
steps:
- uses: actions/checkout@v4
- uses: cargo-bins/cargo-binstall@main
- uses: extractions/setup-just@v1
- uses: dtolnay/rust-toolchain@master
with:
toolchain: stable
components: clippy, rustfmt
- name: "Install and cache dependencies (Linux)"
uses: awalsh128/cache-apt-pkgs-action@latest
with:
packages: libasound2-dev libudev-dev libwayland-dev libxkbcommon-dev
version: 1.0
- uses: leafwing-studios/cargo-cache@v2
with:
sweep-cache: true
- name: Build
run: |
cargo build --locked --release --target=x86_64-unknown-linux-gnu --bin hedz_reloaded --no-default-features --features shared/client
cargo build --locked --release --target=x86_64-unknown-linux-gnu --bin server --no-default-features --features shared/server
- name: Archive
run: |
cp target/x86_64-unknown-linux-gnu/release/hedz_reloaded target/x86_64-unknown-linux-gnu/release/server ./
tar -czf steamos.tar.gz hedz_reloaded server
- uses: actions/upload-artifact@v4
with:
name: steamos.tar.gz
path: ./steamos.tar.gz
- name: Copy Binary for SteamOS
run: |
mkdir -p build/steamos/content
cp target/x86_64-unknown-linux-gnu/release/hedz_reloaded target/x86_64-unknown-linux-gnu/release/server build/steamos/content/
- name: Install SteamCMD
run: |
sudo apt-get install lib32gcc-s1 -y
mkdir ~/Steam | true
cd ~/Steam
curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf -
chmod +x ~/Steam/
~/Steam/steamcmd.sh +help +quit
- name: Steam Auth
env:
STEAM_CONFIG: ${{ secrets.STEAM_CONFIG_VDF_BASE64 }}
STEAM_CONFIG_PATH: ~/.steam/steam/config
run: |
mkdir -p $STEAM_CONFIG_PATH
# Decode the base64 data and save it to the config location
echo "$STEAM_CONFIG" | base64 -d | gunzip > $STEAM_CONFIG_PATH/config.vdf
# Set proper permissions
chmod 755 $STEAM_CONFIG_PATH/config.vdf
- name: Steam deploy
env:
# needs to be fully qualified path for steamcmd to find it
DEPOT: ${{ github.workspace }}/build/steamos/scripts/hedz.vdf
STEAM_USR: ${{ secrets.STEAM_USR }}
run: |
cd build/steamos
~/Steam/steamcmd.sh +login $STEAM_USR +run_app_build $DEPOT +quit
- name: Set outputs
id: vars
run: |
echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT
- name: Discord notification
uses: appleboy/discord-action@v1.2.0
with:
webhook_url: ${{ secrets.DISCORD_WEBHOOK }}
message: New steamos release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`]
steam-windows:
runs-on: [self-hosted, linux]
steps:
- uses: actions/checkout@v4
- uses: cargo-bins/cargo-binstall@main
- uses: extractions/setup-just@v1
- uses: dtolnay/rust-toolchain@master
with:
toolchain: stable
components: llvm-tools-preview
targets: x86_64-pc-windows-msvc
- name: Configure Cargo (Windows)
run: |
which cargo-xwin || cargo install --locked cargo-xwin
- name: "Install and cache dependencies (Windows)"
uses: awalsh128/cache-apt-pkgs-action@latest
with:
packages: lld clang cmake ninja-build
version: 1.0
- name: Build binaries (Windows)
run: |
cargo xwin build --locked --release --target=x86_64-pc-windows-msvc --bin hedz_reloaded --no-default-features --features shared/client
cargo xwin build --locked --release --target=x86_64-pc-windows-msvc --bin server --no-default-features --features shared/server
- name: Move binary
run: |
ls -lisa target/x86_64-pc-windows-msvc/release/
cp target/x86_64-pc-windows-msvc/release/hedz_reloaded.exe target/x86_64-pc-windows-msvc/release/server.exe build/win/
- uses: ./.github/actions/steamcmd
with:
config: ${{ secrets.STEAM_CONFIG_VDF_BASE64 }}
- name: Steam deploy
env:
# needs to be fully qualified path for steamcmd to find it
DEPOT: ${{ github.workspace }}/build/steamos/scripts/hz_win.vdf
STEAM_USR: ${{ secrets.STEAM_USR }}
run: |
cd build/steamos
~/Steam/steamcmd.sh +login $STEAM_USR +run_app_build $DEPOT +quit
- name: Set outputs
id: vars
run: |
echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT
- name: Discord notification
uses: appleboy/discord-action@v1.2.0
with:
webhook_url: ${{ secrets.DISCORD_WEBHOOK }}
message: New windows release (`${{ steps.vars.outputs.branch }}`) [`${{ steps.vars.outputs.sha_short }}`]