ammo system
* heads have abilities * health and ammo shows in ui
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@@ -1,5 +1,6 @@
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use crate::{
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GameState,
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active_heads::HeadChanged,
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alien::Animations,
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camera::{CameraArmRotation, CameraTarget},
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cash::{Cash, CashCollectEvent},
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@@ -7,7 +8,6 @@ use crate::{
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Controls,
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controller::{CharacterControllerBundle, MovementBundle, PlayerMovement},
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},
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heads_ui::HeadChanged,
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loading_assets::GameAssets,
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physics_layers::GameLayer,
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sounds::PlaySound,
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