Crate unification (#88)
* move client/server/config into shared * move platforms into shared * move head drops into shared * move tb_entities to shared * reduce server to just a call into shared * get solo play working * fix server opening window * fix fmt * extracted a few more modules from client * near completely migrated client * fixed duplicate CharacterInputEnabled definition * simplify a few things related to builds * more simplifications * fix warnings/check * ci update * address comments * try fixing macos steam build * address comments * address comments * CI tweaks with default client feature --------- Co-authored-by: PROMETHIA-27 <electriccobras@gmail.com>
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crates/hedz_reloaded/src/head.rs
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crates/hedz_reloaded/src/head.rs
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use bevy::prelude::*;
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use serde::{Deserialize, Serialize};
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#[derive(Component, Debug, Serialize, Deserialize, PartialEq)]
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pub struct ActiveHead(pub usize);
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