extrawurst 7cfae285ed Crate unification (#88)
* move client/server/config into shared

* move platforms into shared

* move head drops into shared

* move tb_entities to shared

* reduce server to just a call into shared

* get solo play working

* fix server opening window

* fix fmt

* extracted a few more modules from client

* near completely migrated client

* fixed duplicate CharacterInputEnabled definition

* simplify a few things related to builds

* more simplifications

* fix warnings/check

* ci update

* address comments

* try fixing macos steam build

* address comments

* address comments

* CI tweaks with default client feature

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Co-authored-by: PROMETHIA-27 <electriccobras@gmail.com>
2025-12-18 12:31:22 -05:00
2025-12-18 12:31:22 -05:00
2025-12-16 17:06:50 -05:00
2025-11-15 09:16:38 -05:00
2025-09-26 22:59:08 -03:00
2025-06-23 12:29:55 +02:00
2025-12-18 12:31:22 -05:00
2025-12-18 12:31:22 -05:00
2025-12-18 12:31:22 -05:00
2025-03-23 10:52:23 +01:00

Configure Trenchbroom

Trenchbroom HEDZ game

TB needs to now about our custom entites, so we need to map a games folder to the generated files in trenchbroom/hedz.

TB asset files

TB needs to now where to find the games files.

Go to Preferences, select HEDZ in the list and choose repo folder.

Steamdeck MacOs Notes

  • pipenv shell --python 3.11
  • pip install -r requirements.txt
  • ./devkit-gui.py

ssh on device: ssh -o StrictHostKeyChecking=no -i "/Users/stephan/Library/Application Support/steamos-devkit/devkit_rsa" deck@192.168.2.39

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