Crate unification (#88)
* move client/server/config into shared * move platforms into shared * move head drops into shared * move tb_entities to shared * reduce server to just a call into shared * get solo play working * fix server opening window * fix fmt * extracted a few more modules from client * near completely migrated client * fixed duplicate CharacterInputEnabled definition * simplify a few things related to builds * more simplifications * fix warnings/check * ci update * address comments * try fixing macos steam build * address comments * address comments * CI tweaks with default client feature --------- Co-authored-by: PROMETHIA-27 <electriccobras@gmail.com>
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crates/hedz_reloaded/src/utils/mod.rs
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crates/hedz_reloaded/src/utils/mod.rs
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pub mod auto_rotate;
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pub mod billboards;
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pub mod explosions;
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pub mod observers;
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pub mod one_shot_force;
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pub mod run_conditions;
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pub mod sprite_3d_animation;
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pub mod squish_animation;
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pub mod trail;
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use bevy::prelude::*;
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pub(crate) use observers::global_observer;
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pub fn plugin(app: &mut App) {
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app.add_plugins(one_shot_force::plugin);
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}
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