medic healing ability

This commit is contained in:
2025-05-04 14:19:56 +02:00
parent 69f9d73d80
commit 812dcbac7c
6 changed files with 165 additions and 16 deletions

View File

@@ -13,10 +13,6 @@ pub struct AudioAssets {
pub ambient: Handle<AudioSource>,
#[asset(path = "sfx/effects/key_collect.ogg")]
pub key_collect: Handle<AudioSource>,
#[asset(path = "sfx/abilities/gun.ogg")]
pub gun: Handle<AudioSource>,
#[asset(path = "sfx/abilities/crossbow.ogg")]
pub crossbow: Handle<AudioSource>,
#[asset(path = "sfx/effects/gate.ogg")]
pub gate: Handle<AudioSource>,
#[asset(path = "sfx/effects/cash.ogg")]
@@ -38,6 +34,15 @@ pub struct AudioAssets {
pub throw_explosion: Handle<AudioSource>,
#[asset(path = "sfx/abilities/jet.ogg")]
pub jet: Handle<AudioSource>,
#[asset(path = "sfx/abilities/gun.ogg")]
pub gun: Handle<AudioSource>,
#[asset(path = "sfx/abilities/crossbow.ogg")]
pub crossbow: Handle<AudioSource>,
#[asset(path = "sfx/abilities/heal.ogg")]
pub healing: Handle<AudioSource>,
#[asset(path = "sfx/abilities/missile-explosion.ogg")]
pub missile_explosion: Handle<AudioSource>,
#[asset(path = "sfx/ui/backpack_open.ogg")]
pub backpack_open: Handle<AudioSource>,
#[asset(path = "sfx/ui/backpack_close.ogg")]
@@ -48,9 +53,6 @@ pub struct AudioAssets {
#[asset(path = "sfx/effects/head_drop.ogg")]
pub head_drop: Handle<AudioSource>,
#[asset(path = "sfx/abilities/missile-explosion.ogg")]
pub missile_explosion: Handle<AudioSource>,
#[asset(path = "sfx/hit", collection(typed))]
pub hit: Vec<Handle<AudioSource>>,
#[asset(path = "sfx/heads", collection(mapped, typed))]