Bevy 0.17 Migration Final PR (#76)

* Get bevy 0.17 compiling and running (#72)

* get bevy 0.17 compiling and running

* try to fix CI breaking from const assertion for client/server features

* fix `bin` -> `lib` for `shared` in CI

* typo

* fix some collider issues (#73)

* Physics/controller improvements (#74)

* trying to fix physics prediction

* fixed prediction desync

* substantial controller improvements

* Finish off main bevy 0.17 migration (#75)

* fix lookdir issues
- airplane moving backwards
- player model facing backwards
- camera was technically backwards the whole time, and player models were facing the right way; camera is now facing forwards
- firing without a target now respects lookdir

* fix aim targeting

* migrate to bevy_trenchbroom 0.10 crates release

* fixed colliders not being adjusted out of worldspace

* predict platforms to stop constant rollbacks while riding them

* fix key/head drop visuals not working

* Fix key/head drop random initial force

* fixed static head drops duplicating

* fix platform velocity inheritance

* fix thrown projectiles not autorotating

* fix inconsistent explosion animations

* update avian3d to 0.4.1

* fix controller snapping to fixed angle upon switching heads

* clean up commented code

* fix broken physics positions

* Clean comments, fix warnings (#77)

* clean comments, fix warnings

* fix missing import

* steamworks 162 libs

* fix mouselook

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Co-authored-by: extrawurst <mail@rusticorn.com>
This commit is contained in:
PROMETHIA-27
2025-11-15 09:16:38 -05:00
committed by GitHub
parent ad1b7446e1
commit b83e506a4d
75 changed files with 2514 additions and 1831 deletions

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