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1a05b03c1b
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snippet to enable wireframe
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2025-03-08 21:59:39 +01:00 |
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ee99803521
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faster player
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2025-03-08 19:50:12 +01:00 |
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99a9d2b374
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use origin instead of pivot
and use trimesh instead of convex
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2025-03-08 19:48:41 +01:00 |
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59b23aadc9
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cleanup
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2025-03-08 19:44:38 +01:00 |
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extrawurst
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79c6dad949
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improve controller (#5)
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2025-03-08 16:57:21 +01:00 |
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6cf7216ef4
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use num1 to open gates
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2025-03-08 15:04:15 +01:00 |
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9cad8f63bb
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fix naming
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2025-03-08 08:59:06 +01:00 |
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86b1ed988e
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more crates and fences
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2025-03-08 08:33:04 +01:00 |
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e195b0995d
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animation when moving in any direction
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2025-03-08 01:16:56 +01:00 |
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GitGhillie
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fb78f0ea9e
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New run animation without interpolation
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2025-03-07 23:01:55 +01:00 |
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extrawurst
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76e565e567
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Head select (#4)
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2025-03-07 13:22:11 +01:00 |
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323e644ff4
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player walk animation
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2025-03-07 11:17:24 +01:00 |
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GitGhillie
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e50d3009ca
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Character body with running animation (#3)
* Add alien rig as child, what could go wrong
* Add running animation
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2025-03-06 22:12:16 +01:00 |
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8e7d63725e
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remove unused textures
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2025-03-06 18:10:15 +01:00 |
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488c394ef2
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use TransformInterpolation
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2025-03-06 16:47:04 +01:00 |
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a2fe9a4a5a
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font and cash ui
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2025-03-06 16:35:41 +01:00 |
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0e2b575620
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fence named entity
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2025-03-06 16:02:47 +01:00 |
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extrawurst
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f44f51aa8f
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Tnua and dolly (#2)
* character controller + camera rig
* make tnua work
* cash collect
|
2025-03-05 00:04:15 +01:00 |
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6cbab44fb3
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cash sound
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2025-03-04 20:49:55 +01:00 |
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ded4c5084c
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cash and enemy spawnpoints
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2025-03-04 00:10:57 +01:00 |
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3c78b35a69
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base heads
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2025-03-03 23:25:55 +01:00 |
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4f4cc1ee27
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make alien a collider
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2025-03-03 21:21:59 +01:00 |
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50f279eb8a
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heads sounds
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2025-03-03 16:37:20 +01:00 |
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d043921d62
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Merge remote-tracking branch 'refs/remotes/origin/master'
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2025-03-03 10:45:26 +01:00 |
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9df576b480
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first set of head icons
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2025-03-03 10:45:21 +01:00 |
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GitGhillie
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bd50c1f2c2
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Add placeholder alien with animations (#1)
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2025-03-02 18:31:08 +01:00 |
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b4ecd469fa
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new brick walls
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2025-03-02 14:43:35 +01:00 |
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abf0141c57
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more custom textures
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2025-03-02 12:42:56 +01:00 |
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4e0d36dc9e
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more details
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2025-03-02 01:00:51 +01:00 |
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b82953c44d
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new custom brick texture
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2025-03-02 00:43:51 +01:00 |
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74f7d277dc
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fix wall shadow
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2025-03-02 00:43:37 +01:00 |
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695c36ef70
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remove unused tile
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2025-03-01 10:08:35 +01:00 |
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609ee86c48
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better textures
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2025-03-01 10:06:14 +01:00 |
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040ba82d10
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make shaded the default
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2025-03-01 08:59:28 +01:00 |
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774e7eb35b
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remove redundant
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2025-03-01 08:59:20 +01:00 |
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8fedbea334
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load a head and his sounds
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2025-03-01 01:21:37 +01:00 |
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a7864e3ca0
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add music
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2025-03-01 00:52:32 +01:00 |
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24765342ba
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remove bottom
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2025-03-01 00:49:35 +01:00 |
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d463d5d146
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proper crate texture
named entity example
|
2025-03-01 00:49:28 +01:00 |
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88f787d41e
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fence material
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2025-02-27 23:51:46 +01:00 |
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13824c1445
|
upgrade and scaling hack removal
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2025-02-27 22:19:55 +01:00 |
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adf0077a83
|
full part1 of map1
|
2025-02-27 22:09:05 +01:00 |
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8678eb6100
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upgrade
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2025-02-27 21:23:49 +01:00 |
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516ff8a979
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add physics
|
2025-02-27 21:06:51 +01:00 |
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4cb6481a2f
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Merge remote-tracking branch 'refs/remotes/origin/master'
|
2025-02-27 16:39:30 +01:00 |
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c8c1fa0836
|
bevy update
|
2025-02-27 16:39:22 +01:00 |
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extrawurst
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6753061363
|
Create README.md
|
2025-02-27 16:25:38 +01:00 |
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24b5edfffc
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automate setting up game in TB
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2025-02-27 16:22:55 +01:00 |
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e138bb46a8
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fix depedency
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2025-02-27 16:22:24 +01:00 |
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3819bde882
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support setting spawn point
|
2025-02-27 14:33:53 +01:00 |
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