Commit Graph

163 Commits

Author SHA1 Message Date
67388964c7 cleanups 2025-03-22 01:10:57 +01:00
8dedc72d6e add carnival knife thrower 2025-03-22 01:10:53 +01:00
7eedab6d2c add nanny 2025-03-22 00:39:01 +01:00
255c264702 camera ui 2025-03-21 13:25:28 +01:00
9e8485d3a3 canals elevator 2025-03-20 23:44:03 +01:00
203819eb40 new blue metal texture 2025-03-20 23:31:51 +01:00
b6efa7e85d more assets 2025-03-19 08:39:52 +01:00
7241f30094 hit sounds and general sound effects sys 2025-03-16 20:37:13 +01:00
8335d5fab4 head damage ui 2025-03-16 13:32:34 +01:00
b73e8b802c ripped canal texture and fence 2025-03-15 20:17:11 +01:00
f189826700 cutscene cam movement animation 2025-03-15 12:32:10 +01:00
ced4595f8b cutscene camera editor defined target 2025-03-15 10:37:34 +01:00
5ba25edbdf second key and fence 2025-03-14 21:57:37 +01:00
f8207f69b3 support cutscene camera 2025-03-13 23:50:39 +01:00
7281a46521 key mesh and squishy animation 2025-03-13 22:11:30 +01:00
c358108c56 enemy can drop key 2025-03-13 11:05:56 +01:00
8946289ac2 simple hitpoint mechanic 2025-03-12 23:25:13 +01:00
9fb84c3e00 add ambient audio track 2025-03-11 21:30:22 +01:00
802da8a70b some more effects 2025-03-10 03:51:20 +01:00
49d8f54f1a add all enemies 2025-03-09 22:07:30 +01:00
a6a918f842 enemies spawn with heads 2025-03-09 21:21:38 +01:00
2a611c9eaa gate open animation using new movables 2025-03-09 21:06:51 +01:00
7bc6995e18 gate sound
volume down on music
2025-03-09 20:22:35 +01:00
da7bbaa64a propper map based platform movement 2025-03-08 23:53:17 +01:00
6bbc718eba work in progress platform 2025-03-08 23:25:51 +01:00
15feef7f82 platforms wip 2025-03-08 22:00:13 +01:00
99a9d2b374 use origin instead of pivot
and use trimesh instead of convex
2025-03-08 19:48:41 +01:00
6cf7216ef4 use num1 to open gates 2025-03-08 15:04:15 +01:00
9cad8f63bb fix naming 2025-03-08 08:59:06 +01:00
86b1ed988e more crates and fences 2025-03-08 08:33:04 +01:00
GitGhillie
fb78f0ea9e New run animation without interpolation 2025-03-07 23:01:55 +01:00
extrawurst
76e565e567 Head select (#4) 2025-03-07 13:22:11 +01:00
GitGhillie
e50d3009ca Character body with running animation (#3)
* Add alien rig as child, what could go wrong

* Add running animation
2025-03-06 22:12:16 +01:00
8e7d63725e remove unused textures 2025-03-06 18:10:15 +01:00
a2fe9a4a5a font and cash ui 2025-03-06 16:35:41 +01:00
0e2b575620 fence named entity 2025-03-06 16:02:47 +01:00
6cbab44fb3 cash sound 2025-03-04 20:49:55 +01:00
ded4c5084c cash and enemy spawnpoints 2025-03-04 00:10:57 +01:00
3c78b35a69 base heads 2025-03-03 23:25:55 +01:00
50f279eb8a heads sounds 2025-03-03 16:37:20 +01:00
d043921d62 Merge remote-tracking branch 'refs/remotes/origin/master' 2025-03-03 10:45:26 +01:00
9df576b480 first set of head icons 2025-03-03 10:45:21 +01:00
GitGhillie
bd50c1f2c2 Add placeholder alien with animations (#1) 2025-03-02 18:31:08 +01:00
b4ecd469fa new brick walls 2025-03-02 14:43:35 +01:00
abf0141c57 more custom textures 2025-03-02 12:42:56 +01:00
4e0d36dc9e more details 2025-03-02 01:00:51 +01:00
b82953c44d new custom brick texture 2025-03-02 00:43:51 +01:00
74f7d277dc fix wall shadow 2025-03-02 00:43:37 +01:00
695c36ef70 remove unused tile 2025-03-01 10:08:35 +01:00
609ee86c48 better textures 2025-03-01 10:06:14 +01:00