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750ac20a53
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movement affected by walking in water
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2025-04-09 19:11:07 +02:00 |
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7b4b72d440
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fix water alpha
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2025-04-09 15:16:47 +02:00 |
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965826155f
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simple water
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2025-04-09 11:23:19 +02:00 |
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ae8026588b
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support multiple thrown projectiles
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2025-04-08 10:51:46 +02:00 |
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bf90ad8caf
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better colored molotov
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2025-04-08 10:20:26 +02:00 |
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807727c73f
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bigger explosion effect radius
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2025-04-08 10:14:14 +02:00 |
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ff85c81e71
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proper cash heal calc
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2025-04-08 10:11:20 +02:00 |
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70751e5fce
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one missing root node name
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2025-04-07 18:24:21 +02:00 |
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extrawurst
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ddc57ec1e8
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single global observers root node (#25)
plus auto name observer macro `global_observer`
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2025-04-07 18:22:29 +02:00 |
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92da1587ba
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some more names for debugging
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2025-04-07 17:14:40 +02:00 |
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a976072ebd
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cash heal sound
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2025-04-07 12:58:27 +02:00 |
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ddbf14be9b
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cleanup code we do not need anymore
this was needed before we had proper asset loading
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2025-04-06 16:36:15 +02:00 |
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054e58e1af
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small fix
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2025-04-06 16:27:29 +02:00 |
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extrawurst
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e49373061e
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Simple ai shooting PoC (#23)
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2025-04-04 23:00:15 +02:00 |
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145c30663e
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fix negative cash heal bug
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2025-04-04 17:44:12 +02:00 |
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3d81b9eb28
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fix script
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2025-04-04 12:33:04 +02:00 |
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6d68d88052
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provide app folder link in dmg
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2025-04-04 10:28:06 +02:00 |
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4dbb6a54c7
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do not error if run outside of steam
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2025-04-04 10:20:18 +02:00 |
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b0925393a7
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local build scripts for macos builds
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2025-04-04 10:10:23 +02:00 |
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64acdd4007
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line of sight check
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2025-04-03 21:07:57 +02:00 |
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extrawurst
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5607c60223
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get rid of shell script to launch game on steamos (#22)
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2025-04-03 19:38:29 +02:00 |
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extrawurst
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e435738a21
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steamworks test integration (#20)
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2025-04-03 09:33:55 +02:00 |
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3758c47be6
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not needed to be an error
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2025-04-02 22:45:14 +02:00 |
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b3138e211f
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add debug log
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2025-04-02 19:30:06 +02:00 |
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e247f72b78
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try fix
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2025-04-02 18:30:57 +02:00 |
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f74e9261d9
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heal for cash
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2025-04-02 11:48:59 +08:00 |
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4652bc4563
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player can take damage
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2025-04-02 11:33:01 +08:00 |
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f967b1b0da
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sound effects of reloading
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2025-04-02 02:22:12 +08:00 |
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01f8128e5f
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relaod mechanic
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2025-04-02 02:15:43 +08:00 |
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9aaa015bd6
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heads module
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2025-04-02 01:43:56 +08:00 |
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01e6e944d3
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ammo system
* heads have abilities
* health and ammo shows in ui
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2025-04-02 01:35:02 +08:00 |
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8187eb58a9
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wrire up ammo and health in head_ui
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2025-04-01 23:47:51 +08:00 |
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d9fad37e07
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PoC of ammo ui
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2025-04-01 21:57:44 +08:00 |
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7fbf24a49b
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thrown projectiles area damage
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2025-04-01 21:11:01 +08:00 |
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7c9249fa8f
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switch to using bevy_ballistic
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2025-04-01 16:00:28 +08:00 |
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extrawurst
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1fa1b110db
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Throw projectile (#19)
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2025-03-28 00:21:23 +08:00 |
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f3358b9511
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cleanup
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2025-03-27 13:44:13 +08:00 |
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82ce62f24a
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more sound effects
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2025-03-27 12:17:47 +08:00 |
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1f6f4ed2ca
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silence log
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2025-03-27 12:11:43 +08:00 |
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bb924c21ad
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cleanup
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2025-03-27 11:53:21 +08:00 |
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5757789700
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cargo update
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2025-03-27 11:53:17 +08:00 |
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7fa31a91a6
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remove damping
* try fix sliding upwards gaining speed
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2025-03-27 00:00:11 +08:00 |
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ad6e4a1272
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fix clippy
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2025-03-26 22:29:19 +08:00 |
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d238f4ec71
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load head sounds via asset_loader
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2025-03-26 22:09:29 +08:00 |
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540843c5a4
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also load animations via asset loader
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2025-03-26 21:24:56 +08:00 |
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91e5435c64
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more asset loader usage
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2025-03-26 08:32:40 +01:00 |
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7dd9999860
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use asset server for impact atlas
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2025-03-26 08:16:54 +01:00 |
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ac87da83d8
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use gamestates and assetloader
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2025-03-26 02:18:40 +01:00 |
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extrawurst
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9842148010
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fix clippy and check it on ci (#18)
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2025-03-26 01:20:38 +01:00 |
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extrawurst
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17406b1f00
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target ui indicating health too (#17)
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2025-03-26 00:41:57 +01:00 |
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